Call of Duty®

Call of Duty®

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The new update literally states they shadow banned solely based on reports
"Reporting any cheating behavior you may encounter is helpful to our investigation process. Reports help flag accounts for review through our systems, including Replay, so we urge everyone to use the in-game tools to report suspicious players."

So in other words, even know everyone is complaining about shadow bans they have made no attempt to fix them still.

I would rather play with cheaters and cronus users then being constantly shadow banned.

URGING YOU REPORT SUSPICIOUS PLAYERS, LIKE MYSELF APPARENTLY BECAUSE ALOT OF PEOPLE LOOK AT MY GAME FOOTAGE AND THINK ITS SUSPICIOUS
En son R for Reload tarafından düzenlendi; 4 Nis 2023 @ 20:05
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34 yorumdan 31 ile 34 arası gösteriliyor
İlk olarak f.bombers tarafından gönderildi:
How else would they do the banning? Activision is a lazy company except for putting out bundles and a new season to buy. Do you actually expect something good from this company? Now they're giving us old revamped maps, pfft.

$69 billion dollars just buys gay flags.

Activision is lazy enterprise without any new ideas for COD. So now they copy Fortnite.

Activision can't even think up new maps anymore, how hard can that be?

patent/US20200114268A1; last re-application/updated by Activision in 2019 when the IW8 engine was made for MWR. (IW9 engine is used in MW3 2023)

Since you know about the NPC's;

Pay money = "bot" lobbies;
"The matchmaking system and method may be leveraged in various contexts as well, such as to influence game-related purchases, recommend a composition of groups of players, train or identify non-player characters (NPCs) that should be used, and/or other contexts."

Bots "fill gaps in lobbies";
"For example, in a game in which the system has determined that five snipers and five run-and-gunners represent an optimal mix of player roles, the system may select NPCs to fill gaps such that the desired combination of five snipers and five run-and-gunners is achieved to the extent possible (because potential matches having this ratio will have higher match scores)."

Bots can copy player profiles and playstyles to hide they are bots;
"the system may generate NPC profiles analogous to player profiles. In this manner, the system may analyze NPCs in a manner similar to player analysis"

Bots look for purchases made, weird;
The system may identify optimal clan composition based on matchmaking-related information such as, without limitation, a game profile, a player profile (e.g., explicit preferences, purchases made, player styles, player geography, player historical play schedules, etc.)

Don't remember DMZ or private match AI doing any of this, I'm sure this whole patented system (which means they made it and knows it works) was for "exploratory purposes" It also mentions giving "marquee players" (a term only CDL uses to describe expert players) whom have paid money get better matches either through better teamates or maps and match "variables" better "tuned" to suit their needs.

The microtransaction engine may analyze various items used by marquee players and, if the items are being promoted for sale, match the marquee player with another player (e.g., a junior player) that does not use or own the items. Similarly, the microtransaction engine may identify items to be promoted, identify marquee players that use those items, and match the marquee players with other players who do not use those items. In this manner, the microtransaction engine may leverage the matchmaking abilities described herein to influence purchase decisions for game-related purchases."

"In some implementations of the invention, analytics and feedback engine 124 may determine a quality score based on one or more business factors that describe a business value derived from a given gameplay session. For example, and without limitation, a business factor may include a business concern such as an amount of revenue derived from a given gameplay session (e.g., number or amount of in-game purchases, number of impressions of an advertisement or other ad-based revenue stream, etc.), a level of customer engagement, and/or other information that can be used to assess a level of value derived from a given gameplay session."
İlk olarak Eating_Volcanic_Ash tarafından gönderildi:
İlk olarak f.bombers tarafından gönderildi:
How else would they do the banning? Activision is a lazy company except for putting out bundles and a new season to buy. Do you actually expect something good from this company? Now they're giving us old revamped maps, pfft.

$69 billion dollars just buys gay flags.

Activision is lazy enterprise without any new ideas for COD. So now they copy Fortnite.

Activision can't even think up new maps anymore, how hard can that be?

patent/US20200114268A1; last re-application/updated by Activision in 2019 when the IW8 engine was made for MWR. (IW9 engine is used in MW3 2023)

Since you know about the NPC's;

Pay money = "bot" lobbies;
"The matchmaking system and method may be leveraged in various contexts as well, such as to influence game-related purchases, recommend a composition of groups of players, train or identify non-player characters (NPCs) that should be used, and/or other contexts."

Bots "fill gaps in lobbies";
"For example, in a game in which the system has determined that five snipers and five run-and-gunners represent an optimal mix of player roles, the system may select NPCs to fill gaps such that the desired combination of five snipers and five run-and-gunners is achieved to the extent possible (because potential matches having this ratio will have higher match scores)."

Bots can copy player profiles and playstyles to hide they are bots;
"the system may generate NPC profiles analogous to player profiles. In this manner, the system may analyze NPCs in a manner similar to player analysis"

Bots look for purchases made, weird;
The system may identify optimal clan composition based on matchmaking-related information such as, without limitation, a game profile, a player profile (e.g., explicit preferences, purchases made, player styles, player geography, player historical play schedules, etc.)

Don't remember DMZ or private match AI doing any of this, I'm sure this whole patented system (which means they made it and knows it works) was for "exploratory purposes" It also mentions giving "marquee players" (a term only CDL uses to describe expert players) whom have paid money get better matches either through better teamates or maps and match "variables" better "tuned" to suit their needs.

The microtransaction engine may analyze various items used by marquee players and, if the items are being promoted for sale, match the marquee player with another player (e.g., a junior player) that does not use or own the items. Similarly, the microtransaction engine may identify items to be promoted, identify marquee players that use those items, and match the marquee players with other players who do not use those items. In this manner, the microtransaction engine may leverage the matchmaking abilities described herein to influence purchase decisions for game-related purchases."

"In some implementations of the invention, analytics and feedback engine 124 may determine a quality score based on one or more business factors that describe a business value derived from a given gameplay session. For example, and without limitation, a business factor may include a business concern such as an amount of revenue derived from a given gameplay session (e.g., number or amount of in-game purchases, number of impressions of an advertisement or other ad-based revenue stream, etc.), a level of customer engagement, and/or other information that can be used to assess a level of value derived from a given gameplay session."


The easier lobbies for paid gear patent isn't proven to be used for COD.
They were used for skylanders.

And I'm pretty sure the other patent based on filling lobbies is for COD mobile.
Not PC. because I didn't get that many noticable bots compared to COD mobile on PC.

Then again I haven't played mwIII don't know what that ♥♥♥♥ shoow looks like now.
En son R for Reload tarafından düzenlendi; 28 Nis 2024 @ 23:05
İlk olarak R for Reload tarafından gönderildi:
İlk olarak Eating_Volcanic_Ash tarafından gönderildi:

patent/US20200114268A1; last re-application/updated by Activision in 2019 when the IW8 engine was made for MWR. (IW9 engine is used in MW3 2023)

Since you know about the NPC's;

Pay money = "bot" lobbies;
"The matchmaking system and method may be leveraged in various contexts as well, such as to influence game-related purchases, recommend a composition of groups of players, train or identify non-player characters (NPCs) that should be used, and/or other contexts."

Bots "fill gaps in lobbies";
"For example, in a game in which the system has determined that five snipers and five run-and-gunners represent an optimal mix of player roles, the system may select NPCs to fill gaps such that the desired combination of five snipers and five run-and-gunners is achieved to the extent possible (because potential matches having this ratio will have higher match scores)."

Bots can copy player profiles and playstyles to hide they are bots;
"the system may generate NPC profiles analogous to player profiles. In this manner, the system may analyze NPCs in a manner similar to player analysis"

Bots look for purchases made, weird;
The system may identify optimal clan composition based on matchmaking-related information such as, without limitation, a game profile, a player profile (e.g., explicit preferences, purchases made, player styles, player geography, player historical play schedules, etc.)

Don't remember DMZ or private match AI doing any of this, I'm sure this whole patented system (which means they made it and knows it works) was for "exploratory purposes" It also mentions giving "marquee players" (a term only CDL uses to describe expert players) whom have paid money get better matches either through better teamates or maps and match "variables" better "tuned" to suit their needs.

The microtransaction engine may analyze various items used by marquee players and, if the items are being promoted for sale, match the marquee player with another player (e.g., a junior player) that does not use or own the items. Similarly, the microtransaction engine may identify items to be promoted, identify marquee players that use those items, and match the marquee players with other players who do not use those items. In this manner, the microtransaction engine may leverage the matchmaking abilities described herein to influence purchase decisions for game-related purchases."

"In some implementations of the invention, analytics and feedback engine 124 may determine a quality score based on one or more business factors that describe a business value derived from a given gameplay session. For example, and without limitation, a business factor may include a business concern such as an amount of revenue derived from a given gameplay session (e.g., number or amount of in-game purchases, number of impressions of an advertisement or other ad-based revenue stream, etc.), a level of customer engagement, and/or other information that can be used to assess a level of value derived from a given gameplay session."


The easier lobbies for paid gear patent isn't proven to be used for COD.
They were used for skylanders.

And I'm pretty sure the other patent based on filling lobbies is for COD mobile.
Not PC. because I didn't get that many noticable bots compared to COD mobile on PC.

Then again I haven't played mwIII don't know what that ♥♥♥♥ shoow looks like now.

"Microtransaction engine 128 may analyze various items used by marquee players and, if at least one of the items is currently being offered for sale (with or without a promotion), match the marquee player with another player (e.g., a junior player) that does not use or own the item. Similarly, microtransaction engine 128 may identify items offered for sale, identify marquee players that use or possess those items, and match the marquee players with other players who do not use or possess those items. In this manner, microtransaction engine 128 may leverage the matchmaking abilities described herein to influence purchase decisions for game-related purchases."

(The patents weren't developed for skylanders, I mean I dont remember the skylanders selling stuff in an ingame store or matchmaking in skylanders.

Analytics and feedback engine 124 may generate a game profile for a gameplay session based on gameplay information, which may be monitored and/or otherwise obtained by analytics and feedback engine 124. Gameplay information may describe various game characteristics of a gameplay session that may influence the quality of gameplay. For example, gameplay information may include, without limitation, a number of players, types of roles (e.g., snipers), types of in-game items used or purchased (e.g., weapons, vehicles, armor, custom suits, custom paint, tires, engine modifications, etc.), composition of teams or clans (e.g., number and/or types of roles in each clan), maps or game levels played (e.g., battle zones, racetracks, sporting arenas, etc.), duration of gameplay (e.g., how duration of a given gameplay session), player skill levels, player styles (e.g., aggressive, prefers to be a sniper, etc.), and/or other information related to a gameplay session.
These patents are for any game Activision (and now Microsoft) wants, I mean if Epic games pays Microsoft x amount to use that system, now fortnite and rocket league are covered, I.E custom paint and tires for rocket league.

I mean it literally says "While aspects of the invention may be described herein with reference to various game levels or modes, characters, roles, game items, etc. associated with a First-Person-Shooter (FPS) game, it should be appreciated that any such examples are for illustrative purposes only, and are not intended to be limiting." after every section. WHICH MEANS ANY GAME And US20200114268A1 is named generalized matchmaking system. If you can find me another system patented by Activision that's not from 2012-2009. You can say all our modern games use that system. For now I'm going to stick with the only system they've ever patented for matchmaking.

But most of it is talking about call of duty, "Snipers, battle zones, 5v5, capture the flag, in-game store" Do other games have all those things, yes. Could all games (most of them made by companies like EA who has their own EOMM patent) also be rigged, yes. It was designed for call of duty and blizzard. So it talks about multiplayer shooter games, and MMO's.

Once again one person could look at this stuff and go "where are toys turning into characters here? this is talking about giving expert players easier lobbies against timmy in attempt to "advertise" to timmy

US8858339B2 - Interactive video game system comprising toys with rewritable memories Ah here it is.
"I would rather play with cheaters and cronus users then being constantly shadow banned."

Dumbest ♥♥♥♥ i ever read
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34 yorumdan 31 ile 34 arası gösteriliyor
Sayfa başına: 1530 50

Gönderilme Tarihi: 4 Nis 2023 @ 20:01
İleti: 34