Call of Duty®

Call of Duty®

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Is controller just better?
I love playing FPS games on mouse and keyboard. The only FPS game I prefer controller in is Halo - because I played H3 back on xbox 360 long ago.

I am enjoying mouse and keyboard with MW2, although, yes I can tell that there are children on the other team who have 0 aim and own me with an SMG no matter what.

What's interesting, is apprently the CDL (Call of Duty League) which is like the pro scene for CoD does not have any mouse and keyboard players, nor allow any to compete because controller is just always better? Not sure if this is true, but I had someone claiming that on reddit.
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46-60 / 70 のコメントを表示
Idk what to do, I wanna use controller if it will make me better, but I am still so much better on mouse. Maybe xbox controller isn't as good for aim assist?
Ergot 2023年1月22日 18時22分 
i plaYED with mouse and keyboard all my life at least shooters i play only on PC i have controller i have xbox elite 2 with paddles and i have a ps5 one... i tryed it just does not feel natureal for me to play fps with controller but i know controller have an advantage the only way to do that is to sacrifice some time and get used to the controller... because is clear that i'm no genius on controller and to get used to it i must invest alot of time in diing and just learn controler in shooters lol
Ergot の投稿を引用:
i plaYED with mouse and keyboard all my life at least shooters i play only on PC i have controller i have xbox elite 2 with paddles and i have a ps5 one... i tryed it just does not feel natureal for me to play fps with controller but i know controller have an advantage the only way to do that is to sacrifice some time and get used to the controller... because is clear that i'm no genius on controller and to get used to it i must invest alot of time in diing and just learn controler in shooters lol

it must take forever to learn controller because I've basically given up and almost just don't see the advantage outside of SMG/AR duels at mid to long range.

Like I can't see how a controller player would beat a kbm player in a sniper or marksman rifle battle, or even pistols.

I think a lot of it has to do with the legacy CoD has with consoles and controllers. Most pros did not grow up on PC games, so likely are not as attuned with those peripherals as controller. Similar to how old school FGC exclusively used arcade sticks for a while and many still do.

I do not buy that controller is just a net upgrade than kbm outside of a few situations. If the meta is SMG/AR midrange fights, then yeah - controller is better. But I'm not playing in a tournament and do WAYYYY better on kbm. After all, it is still very easy to aim in this game on kbm anyway.
mimic 2023年1月22日 18時34分 
cod4 esports promod players they all used kbm, its superior in alot of ways. but if you want AA to do most of the aiming and tracking for you then use the pleb controller.
blasphemous の投稿を引用:
cod4 esports promod players they all used kbm, its superior in alot of ways. but if you want AA to do most of the aiming and tracking for you then use the pleb controller.
CoD 4 also came out in like 2007.... The aim assist isn't the same as it was back in 2007. Look at the videos posted here. Pros now a days all use controller for CoD 'cuz aim assist is INSANELY strong now.
最近の変更はValerieが行いました; 2023年1月22日 18時39分
mimic 2023年1月22日 18時40分 
Valerie の投稿を引用:
blasphemous の投稿を引用:
cod4 esports promod players they all used kbm, its superior in alot of ways. but if you want AA to do most of the aiming and tracking for you then use the pleb controller.
You're comparing an old game that use to support mods/server browse to games in 2023... Pros for this game and past games have all used controllers 'cuz it's so strong now.
yeah controller AA is so strong now, but it doesnt stop kbm from curb stomping controller users.
Hauzer 2023年1月22日 18時51分 
Aim assist exists cause controllers are bad for FPS and k+m is far superior, it is an attempt to put them on an even playing field and even just make the game fun/playable for your average joe with a controller. It is apparently just way too over-tuned in this game
Hoppled の投稿を引用:
Idk what to do, I wanna use controller if it will make me better, but I am still so much better on mouse. Maybe xbox controller isn't as good for aim assist?
You aren't going to learn how to use a controller in an afternoon, bro, certainly not to the level of the people you see in videos or on twitch. If you're serious about wanting to make the switch, you will have to accept the fact that you are going to suck ass until you start getting better with it. Maybe a few weeks, maybe a few months, maybe even longer. Everyone is different.
I remember playing Guitar Hero for the first time and getting frustrated with it because the whole idea was completely new to me. It took me months to be able to play it on the hardest difficulty, and even longer to do some of the hardest songs.
最近の変更はidentityが行いました; 2023年1月22日 19時06分
blasphemous の投稿を引用:
cod4 esports promod players they all used kbm, its superior in alot of ways. but if you want AA to do most of the aiming and tracking for you then use the pleb controller.
blasphemous の投稿を引用:
yeah controller AA is so strong now, but it doesnt stop kbm from curb stomping controller users.
It's like you didn't read the thread and don't understand how the passage of time works. We aren't talking about a 15 year old game. We're talking about MW2. No one would argue that k/m isn't superior to a controller if left up to personal skill in a completely unadjusted playing field, you just have too wide a range of movement and faster response time for everything. The movement issues are still technically here, slower turn times and such, but now half the equation has been almost eliminated by practically giving controller users an aimbot, which is more than enough to equalize and surpass k/m. Catching someone off guard and shooting them in the sides or the back happens to everyone, and sure, k/m could probably do that significantly better with faster turn times, but if you put two players of equal skill in a face to face situation, especially in cqc, tracking on a controller is far superior to anticipating movement freehand on a k/m, and that's where the discrepancy is. In a straight gun fight, unless you are 100% accurate nearly 100% of the time, you will not be able to compete with a controller punch for punch. All the problems you have with having to aim and adjust they don't have, and one missed shot in a fast TTK game like MW2 is enough to claim victory.
最近の変更はidentityが行いました; 2023年1月22日 19時18分
id の投稿を引用:
Hoppled の投稿を引用:
Idk what to do, I wanna use controller if it will make me better, but I am still so much better on mouse. Maybe xbox controller isn't as good for aim assist?
You aren't going to learn how to use a controller in an afternoon, bro, certainly not to the level of the people you see in videos or on twitch. If you're serious about wanting to make the switch, you will have to accept the fact that you are going to suck ass until you start getting better with it. Maybe a few weeks, maybe a few months, maybe even longer. Everyone is different.
I remember playing Guitar Hero for the first time and getting frustrated with it because the whole idea was completely new to me. It took me months to be able to play it on the hardest difficulty, and even longer to do some of the hardest songs.


Dammm months? That sounds rough. I mean I played halo on controller always but idk.

I use an Xbox series x controller on PC if you guys are 100% sure it is worth the switch. Like you sure using like the SAB or SPR is better on controller as well?
Hoppled の投稿を引用:
Dammm months? That sounds rough. I mean I played halo on controller always but idk.

I use an Xbox series x controller on PC if you guys are 100% sure it is worth the switch. Like you sure using like the SAB or SPR is better on controller as well?
Man, I don't care what you do. In my opinion, anyone using a controller should stick it up their ass... but that won't change the fact that Activision wants to stroke controller players and give them the illusion that they're better than they actually are. AA likely won't change, either jump on the bandwagon or don't. There is more than enough evidence that it's completely unfair.
最近の変更はidentityが行いました; 2023年1月22日 19時24分
mimic 2023年1月22日 19時29分 
id の投稿を引用:
blasphemous の投稿を引用:
cod4 esports promod players they all used kbm, its superior in alot of ways. but if you want AA to do most of the aiming and tracking for you then use the pleb controller.
blasphemous の投稿を引用:
yeah controller AA is so strong now, but it doesnt stop kbm from curb stomping controller users.
It's like you didn't read the thread and don't understand how the passage of time works. We aren't talking about a 15 year old game. We're talking about MW2. No one would argue that k/m isn't superior to a controller if left up to personal skill in a completely unadjusted playing field, you just have too wide a range of movement and faster response time for everything. The movement issues are still technically here, slower turn times and such, but now half the equation has been almost eliminated by practically giving controller users an aimbot, which is more than enough to equalize and surpass k/m. Catching someone off guard and shooting them in the sides or the back happens to everyone, and sure, k/m could probably do that significantly better with faster turn times, but if you put two players of equal skill in a face to face situation, especially in cqc, tracking on a controller is far superior to anticipating movement freehand on a k/m, and that's where the discrepancy is. In a straight gun fight, unless you are 100% accurate nearly 100% of the time, you will not be able to compete with a controller punch for punch. All the problems you have with having to aim and adjust they don't have, and one missed shot in a fast TTK game like MW2 is enough to claim victory.
you have a skill issue if your really complaining this much about AA, catching people of guard, missed shots, fastrer turn times, "slower turn times and such". alot of these things your mentioning come down to skill issue, ye doesnt mean i dont agree with you on alot of what you mention.
Another anecdote I remember was Fatality practicing various things in Quake 3, memorizing where weapons, armor and health pickups were, aim drills, rocket jumping drills, whatever you can really think of that encompasses the gameplay of an FPS, and he said he would do that for at least 6-8 hours a day, practically a job... he was professional though, and he competed for money, so it's not like he had to work... but that's the kind of commitment you're dealing with when you're trying to play against high skill players who are more willing to learn the game than you are.
mimic 2023年1月22日 19時29分 
blasphemous の投稿を引用:
id の投稿を引用:

It's like you didn't read the thread and don't understand how the passage of time works. We aren't talking about a 15 year old game. We're talking about MW2. No one would argue that k/m isn't superior to a controller if left up to personal skill in a completely unadjusted playing field, you just have too wide a range of movement and faster response time for everything. The movement issues are still technically here, slower turn times and such, but now half the equation has been almost eliminated by practically giving controller users an aimbot, which is more than enough to equalize and surpass k/m. Catching someone off guard and shooting them in the sides or the back happens to everyone, and sure, k/m could probably do that significantly better with faster turn times, but if you put two players of equal skill in a face to face situation, especially in cqc, tracking on a controller is far superior to anticipating movement freehand on a k/m, and that's where the discrepancy is. In a straight gun fight, unless you are 100% accurate nearly 100% of the time, you will not be able to compete with a controller punch for punch. All the problems you have with having to aim and adjust they don't have, and one missed shot in a fast TTK game like MW2 is enough to claim victory.
you have a skill issue if your really complaining this much about AA, catching people of guard, missed shots, faster turn times, "slower turn times and such". alot of these things your mentioning come down to skill issue, ye doesn't mean i don't agree with you on some things.
最近の変更はmimicが行いました; 2023年1月22日 19時30分
blasphemous の投稿を引用:
you have a skill issue if your really complaining this much about AA, catching people of guard, missed shots, fastrer turn times, "slower turn times and such". alot of these things your mentioning come down to skill issue, ye doesnt mean i dont agree with you on alot of what you mention.
Well if this is going to turn into a pissing match, then I'll just say I doubt you are anywhere close to my level of skill, and you not understanding the problem is, well... your problem.
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投稿日: 2023年1月21日 12時56分
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