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It does give people an advantage - in engagements, your input goes to the server and then to the other player.
When a person has high ping, the server compensates for that to "balance" and this gives the person high ping an advantage due to the compensation - at this stage, it is unbalanced. Similarly to what happened with Hunt:Showdown.
When in reality, higher ping should never be any form of advantage in a competitive game -which is why people buy tech to lower their ping, refresh rates etc.
Filter out all the high ping people together.
Anything lower than 50 is okay, anything lower than 30 is good. Anything lower than that is excellent.
But anyone over 50 should be left to play with other people with 50+
You can argue they skip around the map which makes it harder to kill them. Which is true, but from their perspective everyone they kill is skipping around the same amount. So it’s not like they’re killing players normally while you have to deal with them skipping around. So while you’re dealing with a single player skipping they’re dealing with everyone skipping.
It's really not an advantage. I play on starlink - most times my ping is decent but when it fluctuates to 100 or more I'm pretty much dead before I can even get a shot off.
My brother, this is almost a year old.
It's time to join us back in 2024.