Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
The whole "skill based damage" is tested every CoD and in every CoD they find out that its entirely BS. Its just bad players going through their copium.
ok ok, where is your proof of the tests they did then, and the dude testing it better be a very good player, because a noob does not trigger this system in a bad way but always in a good way. noobs think there good, but a goodplay who gets nerfed on the spot notice it. so common where's the proof.
"If you can't directly test for sbmm how can you directly test for sbmm damage/ hitreg lol?
There's no way you could of tested for sbmm damage without having your hands tied behind your back because you don't even know what factors into sbmm in the first place"
https://youtu.be/m1xsCXPzm94
https://youtu.be/2A74j4B1HDk
The only ones talking about it all the time are bads on copium and low sub count youtubers trying to get clickbait or the odd one out like CODFather who uploads daily and his videos are just pure salt 99% of the time with no basis behind the videos.
The good players have more important things to talk about like random recoil and tunings in warzone and the randomness from idle aim sway.
Pretty much lol.