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Honestly, something's worth is really up to the person who is buying the product. There's plenty of people who don't put a lot of hours into shooters, so $70 for a game that won't really be touched much is expensive to them, but to people like myself, who want to play it with friends, it's definitely worth the asking price.
I also do believe that $60 is still too much for a lot of games that are released these days, considering there are a ton of games that are $60 for an 8 hour game with lackluster content after finishing the campaigns.
So really it depends on the person and the game.
AAA games are just overpriced, it's a fact of the matter, prices rise even when their profits increase due to a growing userbase and doubling down on MTX.
Steam's regional pricing is messed up for countries that aren't the US.
You’re paying 66.05 USD. You’re also forgetting tax which will bump the game up to like 95 CAD. Depending on the country and provinces sale tax.
Just be homeless bro. Call of Duty will take away the emotional distress of being homeless. c:
vault edition is $147 with tax included
I guess you forgot about all the other price hikes such as food? Water? Natural gas? People also have bills to pay in order to keep their lights on and heat their homes. I know when you still live at home you don’t need to worry about that, but some of us grown ups do. Not to mention price hikes on resources that may run out someday makes sense. Price hikes on things that will never run out of resources, such as video games, is absurd.