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That could probably be integrated with the courts, allowing the Pharaoh/High King to call a Grand Campaign that leads to cessation of all hostilities within that super-faction and declaration of a coalition war against the other one.
Not just immediately spawn with a few stacks to challenge the player, but rather a spell of unrest over a few provinces with rebellions and disorder.
After a few turns of the storm looming if you will, a province declares independence under some fictional lord or the return of one of the playable ones, idk.
Just thinking out loud, but i can agree something to really challenge you past 140 would be fun
Sounds like money well spent to me
I think 3K had the best solution to "end game" in Total War so far. It wasn't some zombie like Attila who just kept raising from the dead every time you killed him. Or, some ridiculous, world ending event like the Chaos invasion from Warhammer. It created a real world scenario that was different every game. The AI simply consolidates power in a real world way that makes world domination much more inconvenient.
I tended to agree with you until I played with the Pelesets. I chose a sedentary lifestyle. After conquering Canaan, and Hatti I had several Egyptian factions that declared war on me en masse and the end of the game promises to be exciting.
As a Hittite or Canaanite, on default settings and VH difficulty or higher, Egypt typically does form a large, hostile mass in their territory and make an Ultimate Victory require some thought as to which of my stacks goes where.
Only as Egypt does it seem to get a little too easy... as Egypt, even on VH or L, once I survive the Sea Peoples, it usually isn't too hard to mop up Canaan and eventually invade what's left of the Hittites.
Tbh, the late-game for Pharaoh is pretty decent, IMO. Game has a lot of other issues, namely that it's the bronze age so the roster is very narrow (infantry of a few types, and chariots... about it there). But the late-game functions pretty well, though I would guess there may be settings tweaks (like turning Sea Peoples off, or turning them way way up) that might break things a bit.