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Sure. People will always play the new, shiny thing (I am too). Standard Pharaoh is still better, IMO.
To copy and paste something I wrote a few mins ago on another thread:
Missiles are not so dominant in base Pharaoh and the combat is slower and more tactical. Comparatively, in Dynasties missiles are king (so long as the enemy doesn't have chariots and they almost never do) and units rout very quickly.
In base Pharaoh, the game revolves around cyclical seasons and particularly Shemsu Hor and this mechanic is largely removed and very watered down in Dynasties. In base game, court plots, elite unit recruitment etc. is all tied to this and I liked it. Like, I sort of get removing this for non-Egyptian factions (although I would expect it to be replaced with something else) but why is it removed from Egypt?!
In Dynasties, the campaign AI is currently seemingly borked. Diplomacy is broken and every faction has aggression dialled up to 11 so that every faction you meet tends to randomly declare war on you. In base Pharaoh, diplomacy is a massive aspect and the big wars tend to be civil wars.
In Pharaoh, a big early-mid game issue is waves of raiders that show up in increasing strength (before Sea-People). As far as I have seen, these are gone in Dynasties (but perhaps they're just not in Greece - I'm trying the new regions as I had already played Egypt and Hittites). Might be a good thing depending on your perspective but I'm finding that they were important to stop the player speedily snowballing.
You had a setting for Sea People invasion intensity in standard Pharaoh. In Dynasty it's a simple "on/off" switch which is worse.
They've added "administrative burden" in Dynasties (basically a punishment for upgrading your settlements or recruiting good units - it's like a more irritating "supply lines") which I ABSOLUTELY HATE, it's not in base Pharoah.
So far, while the scope of Dynasties is bigger, the original is better designed.
I don't know, besides some personal preference people might have between the two, the numbers speak volume considering the backlash Pharaoh received in he first few days at launch with a substantial drop in players.
But no one argues if you prefer Pharaoh, that's understandable.
To be honest, I think most of those players are either only now playing the game with the update or, like me, are playing the new, shiny version to see how it is.
I suspect that the majority aren't even aware of the major differences between the two and just assume that Dynasties is the same game but just bigger (and therefore better). TBH, initially I didn't read the patch notes and thought the same until I kept thinking "where is X feature?".
Then again, maybe you are right and people simply do like Dynasties gameplay more, who knows.
Either case having access to the two games is a positive. What I know is Pharaoh Dynasties is the complete game as planned during Pharaoh launch. It might needs to be patched out and balanced it out and some of the game mechanics have changed consequently as you've experienced.