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with huge map from Pacific Ocean to Atlantic Ocean
I would love to see a game focused on the the Early Modern period, possibly set between 1450-1650 or 1490-1690, with campaigns focused on wars like the Thirty Years War (1618-1648), Wars of the Three Kingdoms (1639-1651), The Italian Wars (1494-1559), and other famous events like the Conquest of the Aztecs and Incas, or the Spanish Armada etc
It's the only major time period between the Bronze Age and the end of the Napoleonic Era that the Total War series has never seriously covered. Although I am interested in the Medieval period, I think all the various medieval mods on Attila, Rome II and Rome Remastered have that covered, so if I want to scratch that itch I'll just go and play one of those mods, or the countless Medieval themed games on Steam.
The Renaissance/Early Modern Period on the other hand tends to be totally ignored by major gaming companies. Beyond smaller scale older titles like Cossacks, or low-budget indie games like Pike & Shot, it's not usually covered at all in mainstream games. So that would be my number one choice for a setting for a Total War game.
I've been saying Ghengis Khan total war since 2018 when they were wondering the same thing back then. It didn't take with the people on that forum though, glad to see others think the same. Koie made Ghengis Khan back in the early 90's arpund the same time as Romance and Nobunaga's ambition on the Nintendo. It had a huge map going all the way over to north Africa and it had european Knights. But that was a pretty cheesy by todays standard turn based game.
2. it is
now the longer version
1. early iron age had a diffferent economical, military and political system to late bronze age. there is cavalry and more organized armies. faction like medo-scythia, scythia, lydia, urartu and the neo-assyrian and neo-babylonian empires were different from the bronze age empires, because there were external influences and 4/5 centuries in between.
2. the rome games are based on the mediterranian and the roman hegemony, not the middle east and the scythian/assyrian hegemony. I am just going to ignore the attila part. in the early iron age middle east battle tactitcs also were different from the punic and macedonian wars. if you think it is too close to the rome games and pharaoh, then genghis khan would be to close to thrones of brittania, medieval an empire
2. I thought more about mods like Ancient Empires or DeI for the games mentioned and who is the current hegemon doesn't matter as much as the general structure of warfare.
I will add that I can see your point. The vanilla experience in Napoleon and Empire were really bad. The modded experience can be pretty good though.
I used to play alot of NTW3. The work put into that mod is unbelievable. It really thrived in multiplayer. Back when I actually had time in life haha, I played with the Napoleonics clan. Multiplayer battles could last 4-5 hours at times. The maps are huge with tons of manuevering. It truly felt like a real battle and had fantastic graphics. I'd love to see something similar for a singleplayer experience.
During the battles you really had to think, where should I put my artillery?, where should I focus my attack/defense?, what towns on the map do we need to take?, etc. Gunpowder offers alot, it simply has not been implemented properly in the past.