Total War: PHARAOH

Total War: PHARAOH

View Stats:
Modding the Resources & More Gold - Pharaoh / Troy TW
Need some help here - I'm trying to create custom campaigns for Pharaoh TW, and I would like to edit resources available, plus their actual generation rates. Some factions for example start with very little resources and since the AI generates them very easily, I would like to even the scales a bit.

I've looked into editing the startpos.esf and also the usual editing of the save game as per the old Napoleon / Empire standard, but even with the Assembly Kit of Pharaoh it's not working out.

Any ideas? Where is the resource editing now?

I assume it's the same in Troy.
< >
Showing 1-5 of 5 comments
Klutch Jul 7, 2024 @ 4:58pm 
The guy that makes this mod is pretty helpful, might be worth bugging him.

https://steamcommunity.com/sharedfiles/filedetails/?id=3049218237
Euridamo Jul 8, 2024 @ 12:01am 
Edit the following table in db:
pooled_resource_to_province_junctions_tables
FX | Xantan Jul 8, 2024 @ 12:46am 
Originally posted by Euridamo:
Edit the following table in db:
pooled_resource_to_province_junctions_tables

Thanks Euridamo! I would use the Assembly Kit for this, correct?
FX | Xantan Jul 8, 2024 @ 12:48am 
Originally posted by Klutch:
The guy that makes this mod is pretty helpful, might be worth bugging him.

https://steamcommunity.com/sharedfiles/filedetails/?id=3049218237

Some very good ideas in there, thanks for pointing out the mod, I will ask around. Food expiration if not consumed is very good.
Euridamo Jul 8, 2024 @ 2:22pm 
Originally posted by FX | Xantan:
Originally posted by Euridamo:
Edit the following table in db:
pooled_resource_to_province_junctions_tables

Thanks Euridamo! I would use the Assembly Kit for this, correct?
Not at all. You only need rpfm to edit database.
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Jul 7, 2024 @ 3:13pm
Posts: 5