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they added more new mechanics with this than any other tw, they also added many mods to the game, like the dev camera, also the multitude of cheat mods that make up 99% of the workshop.
you see the way archers shoot over your own men in this rather than shooting your own men in the back, i made a mod for this exact thing back in rome 2.
you just have no clue, stay dumb.
im not surprised you are struggling to understand my pointy considering your room temperature IQ
-shooting perfectly over the units is not realistic but arcady and feels almost like a cheat, great for a normie player that don't like to think to much.
"multitude of cheat mods that make up 99% of the workshop." - it's not even remotely true and im talking about big mods that actually add something and not make game braindead easy aka your favourite way of playing it.
-they added move, HP and resource adjust options wow so much effort truly a 60 dollar title.
-they brought mechanics that were already present in old titles and they added new but they half-assed most of them.
-population is inconsequential you can have as much armies as you want without hit on
economy, there is no managment related to the army.
-court system is a snooze fest after turn 50, no family tree, overall lack of depth in economy/politics.
-killing general has almost no morale hit and your faction leader is an immortal demigod that can be only wounded.
-the main problem is still a dlc size game for 60 usd with tiny scope missing key factions and areas in the bronze age era.
anyway the lowest sales in Total War history speaks for itself, so cope harder kid.
People keep saying that they added tonnes of new mechanics to TW Pharaoh and having played the game for 20 hours I fail to see anything of note. The new court mechanics sure, but it's boring after a while and feels like a downgrade. I have more fun managing my faction in DEI for Rome II or Attila than this game.
Plus no family tree or anything like that. Just a goofy looking "legendary lord" that can never die.
Most gamers are casuals or just don't have time for 200 hrs long DEI campaign.
You make it too hard; they will complain, stop playing and buying DLCs.
You make it like DEI; they will complain, stop playing and buying DLCs because it takes too long to finish the campaign.
Even Rome 2 campaign received many complains that it's just too long and Victory Conditions are ridiculous. Just read posts from ~2013-2018.
Rome II still has higher concurrent players than this game does and has done from the beginning. It's easy to just say they are dumbing it down to appeal to lowest common denominator but in reality most Historical TW players are not playing Pharaoh, they're playing Medieval 2 and Rome II.
They are actually just lazy or less competent than they used to be.
This game is dead besides pre order Faction Pack 1,2,3 and Campaign Pack 1 DLCs.
But people will keep buying DLCs for Three Kingdoms 2 (their next game)
if this was the case, troy and pharaon would have now a thousands of pepole playing it.
simplicity and causal approach is killing total war alongside upper management lack of will to improve engine, experiment and listen to the players.
More evidence:
more hardcore mods are the main resaon why older tw games have more players than troy and pharaon
Crusader Kings is a great example of why more complex and engaging game have tendency to have bigger player base, Crusader Kings 3 game from 2020 a hardcore strategy game now has 15k people in game.. and it's not even a weekend ;D
The only 2 reasons why TW didin't die already are mods and warhammer IP but looking at latest CA laziness those 2 things might not be enough to keep total war alive
Some reasons why Pharaoh failed:
- Some people wanted Medieval 3
- Some people wanted Three Kingdoms 2
- Some people wanted more Fantasy (Lotr, 40k etc)
- Some people wanted more (high quality) Warhammer DLCs
- Sega/CA destroyed their PR with recent Warhammer 3 DLCs controversy
- Nobody was really interested in a Bronze Age setting (except for a few history nerds like me)
- Pharaoh was very, very overpriced
- Pharoah was released in a wrong release window (too many AAA games like BG3, Starfield, Mirage, FIFA etc. are out there right now).
Your thesis that people skipped Troy and Pharaoh just because it was dumbed down, is in conflict with the fact that Three Kingdoms 1 and Warhammer 1-3 were also dumbed down and casualized in many aspects compared to older games and yet sold like crazy.
Besides, I'm a long term PDX fan (since 2009). Seeing how you call CK3 "hardcore" makes me smile :) This game was very dumbed down compared to older PDX titles (or just CK2 with DLCs). That's part of the reason why CK3 is so popular (still a lot less than Hoi4 or EU4).
Try Victoria 2 with GFM or EU4 with MEIOU ;)
This. I personally didn't enjoy 1 hour long battles in DEI. Most casual players would just rage quit them...
Thankfully, there are submods to speed up battles by 2x or 4x.