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回報翻譯問題
Yeah, I'm tired of them being ♥♥♥♥♥♥♥ and not developing a ww1 or ww2 for fear of poltiical correctness. They've done so many ancient periods, it's time to be inventive. I don't think i'll buy this game either because as you aptly point out, it looks miserable. It looks tired and recycled.
I'm actually not trying to convince you of anything - I'm just trying to convey that if CA has found a winning formula for selling games, they have no reason to change.
Rome 1 Remastered never got any traction because once you remove the rose-colored glasses and actually try to go back and play Rome 1, the game is just bare bones and archaic by comparison to any of the recent titles.
And as I actually happen to like 3K, Warhammer 1, 2, and 3, and loved Rome 2 Imperial Edition, I'm not in the same boat as you. I see the increased sales figures as evidence that they have indeed struck on something good.
Again, I'm not trying to convince that post 2013 Total Wars are good or bad, but for you to insist that "everyone but me is wrong," is a little silly on your part. These games are selling phenomenally well (for strategy games), and continue to sell well. "And" they maintain their playerbases.
If people didn't like what CA was selling, people wouldn't keep buying it. Just take a look at the recent flops across the gaming industry from major developers as evidence of this.
But again, if you haven't liked a CA title since 2013, maybe you simply aren't CA's intended audience, or have simply outgrown the hobby.
Both are real possibilities - and there's nothing wrong with that.
Sega and TW Devs: we present something so disappointing that we are not sorry.
The People boycot
Devs why did this happen lol
Certainly the unit diversity is a downgrade from Warhammer, but that's gonna be the case when the time period limits you.
Basically Pharaoh looks like a step backwards.
And yes it should be labeled "saga"
This is not a main title.
Warhammer has a massive brand and cult following that alongside the Totalwar brand and 3D engine was always going to sell well as everyday there are new pc gamers and thus the new titles tend to sell the best. It also was going to have core fans want to try something new.
Your other example was a China themed game that caters to the worlds largest ethnic group in the Han and about 1.4 billion people. Of course they are going to outsell Napoleon and Shogun.
But they are worse games than the earlier titles. I dont care for sales as Empire was the best seller before them and was the worst Totalwar i ever played. I kind of sense that in your post you believe that times have changed and that the older fans who helped make the company are too niche and deserve to be let go. Thats fine by me! If CA want to leave me with Shogun Atilla and Napoleon im totally fine if they never ever make another one again. But what i would caution against is you can only make so many Warhammer and Chinese and India games and then eventually you would need to crawl back to the core audience who i would hope by then would be willing to turn thier back on the company that chose fantasy over history.
But opinions aside, I don't believe you should be left behind, it's just that the game you want is niche and you will be left behind if you can't adjust. There is literally no game dev out there that would accept lesser sales in order to make a more niche game, much less one that is a division of a publicly traded corporation. By all means push for the things you want, but recognize that they aren't all going to happen. The whining on this board is over the top.
It reminds me of when Bethesda took over Fallout. There are still people who insist that 1 and 2 were the only FO games worth playing, but their complaints are just screaming into the void.
And don't get me wrong, CA sucks in many, many ways. They are cheap, obviously run by accountants, and their PR verges on straight lying. Still, there's no one out there even remotely close to making an alternative.
Warhammer Fantasy had a "massive brand and cult following" prior to Warhammer Total War?
Buddy, Warhammer: Fantasy was LITERALLY (yes literally) being cancelled when CA bought the license for cheap. There was no "massive" following for Warhammer: Fantasy at the time. It was a dead IP.
The models were being discontinued, and no new codexes were going to be issued. Then Warhammer: Total War became a runaway hit, and brought in a new audience for the setting.
in other words, Warhammer: Fantasy would NO LONGER EXIST if not for the Warhammer: Total War series.
And I don't follow your point on 3K. So the Chineses sales somehow don't count as sales? And what about the success of the title in the West? Or do those sales not count either?
Sales are sales from CA's perspective.
This right here.
FotS has a lot going for it, but the islands of Japan don't exactly make for a great map to play on.