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https://steamcommunity.com/sharedfiles/filedetails/?id=2984411943
https://en.wikipedia.org/wiki/Battle_of_the_Delta
Napoleon is in turn an obvious improvement over Empire. Looks like the narrower scope allowed the devs to actually research everything much better and also depict the geography convincingly enough for me to suggest that Napoleon could very well be the answer to your question, even though it’s still not a literal sim and it simplifies and generalises a lot of things such as the settlement layouts for instance. It’s also deliberately designed to be alt-history because it’s set up to allow the player to do things Napoleon never did — like erasing Russia from the map.
Shogun 2 is sadly not even that accurate and is more of a ‘Western-stereotypes-about-Japan’ game than a faithful depiction of what the Warring States era was like in real life — the broadest basics such as the existence of several social classes among the warriors and the array of factions are good, but the unit types are far too varied, as in, I fear that most of the units you can field in that game never actually existed, and also half the factions depicted as ‘minor’ were actually fairly important and some of the ‘major’ factions were barely active. The game is sort of a middle ground between the real Warring States Japan and the fantasy depiction from the original Shogun Total War, not dissimilar to how Three Kingdoms is somewhere in between the real Three Kingdoms China and the epic, and how Troy is somewhere in between Homer and actual Mycenaean Aegean. Also, I think I’ve just provided a succinct assessment of the historicity of those two games.
Rome II is comparable to Napoleon if Napoleon randomly contained two separate countries where a single country should be, united separate countries into a single faction, and depicted one faction completely convincingly while the neighbouring faction was borderline fantastical. It resembles AI-generated imagery, in the sense that it looks very impressive if you don’t pay too much attention to the details, and it stops making sense when you realise that the Praetorian Guard was literally a general’s bodyguard unit in real life, but in the game you can make a full stack of Praetorians (insane in itself) except they cannot accompany the general, which was literally their job description in real life. All in all, you can tell that the devs were trying hard, but the result is not consistent. Also, marketing hurts the historicity hard. For instance, the faction Sparta should not really be in the game, the faction Cimmeria should not be called Cimmeria, the Berserkers should not be naked fanatics, the Praetorians should not be visually distinct from ordinary legionaries — you get the idea; everywhere where CA could force a modern stereotype about the Classical world, they did.
Attila is like if Rome II was made by Neo-Nazis 😀
No, seriously, riddle me this:
Lviv and Kyïv are in the game and they’re controlled by blue-and-yellow ‘Anteans’ — who are the historical tribe today’s Ukrainians like to trace their history from. Lviv is a High Medieval settlement and simply shouldn’t be there; Kyïv might be older but in the game it’s also bluntly called ‘Arheimar’. Arheimar is the legendary seat of power of the Gothic kings in Medieval Germanic lore, which the Goths interestingly never actually control in the game. The devs basically make Kyïv the capital of legendary Gothia, which is let’s say ‘problematic’ on several levels.
The Antean country borders the Sclavenians — these guys are pretty much just a stand-in for today’s Russia; they live in ‘Hyperborea’ which, today’s Russian Neo-Nazis believe, is an old name for Russia, when it was a divine superpower inhabited by radiant giants who exclusively consumed ambrosia or something. Except in real life the toponym ‘Hyperborea’ is super vague to locate it reliably, the in-game province is made up of Medieval Russian cities, and the tribe Sclaveni lived on the Roman border in real life — not in bloody Moscow.
About every Slavic unit is decorated with patterns today’s Polish, Russian, Ukrainian, Serbian Neo-Nazis like to plaster all over the place and claim that they are ancient and somehow inherently Slavic — except in reality those pictures are all either poorly disguised Nazi German iconography, or ‘appropriated’ from unrelated sources. What all that imagery is doing in the game is as puzzling as the question why about every nomadic tribe is squint-eyed even though we know that at least half of them were Caucasians. The game also takes for granted the Hungarian claim that the Huns and the Hungarians are totally one and the same, even though the Magyars are also a separate faction in the game. The Huns are also represented as some sort of unstoppable supernatural forces which is ridiculous historically speaking and is a very Romanticised depiction.
The game also by design does not allow female characters, like at all. A woman cannot lead in this game; full stop. Except women were queens and warlords in this era, but the game just replaces them with random male characters, just like Rome II replaces known men with made-up female characters. Attila is like, SJW Rome II’s evil edgy sister. The lesser campaigns are oddly mostly free of problems though — including Britannia which is basically a standalone Attila campaign. It’s like they took everything bad about Rome II and Attila and finally fixed it. Except this is also the moment when the series became too cartoonish for my taste again.
No one knows what Pharaoh is going to be like, but my cartoonishness complaint remains and also the only Sea Peoples warlord we’ve seen so far literally had a Medieval name.
In short: Post-Medieval II games are definitely much better from the authenticity point of view than pre-Empire games are, but there’s no clear winner because they all have their own problems. It appears that as a separate game, Britannia might be the best-researched of them all so far, but I’m no expert in British history.
As for other games.... there are a few..... how about ultimate general civil war or age of sail for your preferred time period? or knights of honour: sovereign for something a little closer to the map and strategy of Total War?
Edit: If you want something more complex... you could try grand tactician civil war 1861-1865. Has a bit of jank but its working very close to the sources and has things like order delays, rivalry disputes if leaders don't get along and other complexities.
Game-Labs has Ultimate General: Civil War and Ultimate General: Gettysburg, which one is better? Age of Sail is also a great game although I miss campaigns for France and Spain, but is deeper than Total War in the naval aspect, having the wind a big role in battle mechanics, also has great diversity of ships. I completed british campaign I will try the american campaign.
Grand Tactician I remember to enjoyed Seven Years War as is my favourite period and contains historical battles. I still have to check Grand Tactician, is a bit expensive but not as much as Pharaoh.
I have not played Gettysburg but the general consensus that i have noticed is that civil war is the better of the two. Though you can get both of these for a good discount during a good sale (up to as much as 75% for civil war and 90% for Gettysburg. EDIT: you may also get further discount with the loyalty bundles on offer, so check each game page including age of sail to see whats on offer as is possible for discounts to stack)
You could look into the Field of Glory II and Field of Glory Empire for a total package.
FoG II is focused on battles while FoG-E is focused on grand strategy campaign map. You can play them in integration mode or individually.
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https://store.steampowered.com/app/660160/Field_of_Glory_II/
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https://store.steampowered.com/app/1011390/Field_of_Glory_Empires/
There's also the Medieval settings if the Ancient one doesn't inspire you
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https://store.steampowered.com/app/1368870/Field_of_Glory_II_Medieval/
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https://store.steampowered.com/app/1985050/Field_of_Glory_Kingdoms/?curator_clanid=4563585
The closest game I've seen to Total War is the King Arthur the Role Playing Game series, but those came out 14 years ago with the second and final game in the series flaming out as a broken, bug-ridden mess 11 years ago. Also if the name did it give it away they weren't historical game in the slightest and were based on the King Arthur myths, so not what you're looking for.