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When I played it, it was very much playable. Don't let people deter you from trying a game just because they say it's dead since their brains have been melted and spoiled by live service games.
Only 2 ways a game are dead; 0 players and or early access game that was abandoned or pushed out into 1.0 and immediately dropped. And then my own custom definition of dead when defining a multiplayer game dead which I consider less than 500 players.
To add to that, it's good fun to play and one of the better management games out there. IMHO, it wouldn't benefit from any further cycles of additional content or features: there are limits on what works with the underlying mechanics for any game. Sure, more cosmetic options could be added, but it's hard to believe that would be cost effective for the studio.
I thought they had mentioned adding more clubs at some point.