Age of Mythology: Retold

Age of Mythology: Retold

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Stationary units - Sudden bad path-finding
This applies to all versions after the Chinese Pantheon update.

I am having a very bad issue where units will simply not move after after about 20 minutes - units will not move except by small steps close to their original location for the remainder of the game. Previous actions that were still underway are unaffected. Flyers are unaffected. It is ground based units that get stuck. I am able to move them with short-length SHIFT + CLICK way-point chains but obviously this is tedious and unacceptable. Groups keep formation and rotate but are otherwise stationary. I have sometimes (but not always) noticed caravans making stuttering hopping steps as they move as though they are moving from automatic way-points, before the game ending stationary bug. This applies to Large and Giant map sizes in skirmish.

One odd notable symptom is that saved games with this effect, when loaded, work but play at reduced speed.

Previously it was Alfheim And Air map types were mostly affected which I avoided, but now Marsh and several others are getting it too. Norse, Atlantean, and Greek, seems to be most affected. Strangely it does not happen on all sessions - I can play a whole game without this problem every now and then. But today it happened 5 times in a row and it is simply unplayable start to finish. This was a rare issue since the release of the Chinese Pantheon, but has become more common with each update.

My system is Windows 11 home, i9 with Nvidia 4090 (laptop).
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I'm having this exact issue. I hope its resolved soon!
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