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with and without the 20% favor income boost.
The favor income displayed on villagers is rounded up/down,
and I took the amounts of villagers where it first becomes displayed differently.
So when it is first displayed as f.e. 0.04, it is probably 0.044.
The favor/minute i got from hovering my mouse over the amount of favor, in the UI.
# of villagers => favor income displayed on villager => favor income/minute
----------------------------------------------------
(without the 20% boost to favor income)
1 => 0.1/villager => 6/minute
2 => 0.09/villager => 11/minute
4 => 0.08/villager => 19/minute
6 => 0.07/villager => 25/minute
9 => 0.06/villager => 33/minute
13 => 0.05/villager => 41/minute
18 => 0.04/villager => 49/minute
30 => 0.03/villager => 62/minute
57 => 0.02/villager => 85/minute
100=> 0.02/villager => 114/minute
----------------------------------------------------
(with the 20% boost to favor income)
1 => 0.12/villager => 7/minute
2 => 0.11/villager => 13/minute
3 => 0.1/villager => 18/minute
5 => 0.09/villager => 28/minute
7 => 0.08/villager => 37/minute
9 => 0.07/villager => 44/minute
13 => 0.06/villager => 57/minute
18 => 0.05/villager => 70/minute
27 => 0.04/villager => 92/minute
43 => 0.03/villager => 125/minute
83 => 0.02/villager => 202/minute
100=> 0.02/villager => 234/minute
----------------------------------------------------
So, to give a few examples:
With 9 villagers, it comes 44 favor/minute, instead of 33.
That's a boost of (+/-) 33.33%, rather than 20%
With 13 villagers, it comes 57 favor/minute, instead of 41.
That's a boost of (+/-) 40%, rather than 20%
With 18 villagers, it comes 70 favor/minute, instead of 49.
That's a boost of (+/-) 42.85%, rather than 20%
As you can see, it doesn't only apply to high amounts of villagers,
even with lower (and more realistic) amounts of villagers,
this bug can already have a huge impact,
and it clearly demonstrates that it is far more than a 20% boost.
I have also tested this: the favor income per minute,
which is displayed when you hover your mouse over the amount of favor you have,
is indeed correct: 234 favor/minute does indeed result in (+/-) 4 favor/second.
So it shouldn't be a bug with the UI, but indeed a bug with the favor income itself.
The UI for villagers does not display the correct income though,
not just because the number is rounded up/down, making it very inaccurate;
but for 100 Zeus villagers, the correct number would be 0.039 (displayed as 0.04)
so the favor income display on villagers is simply incorrect, with this 20% boost.
----------------------------------------------------
In any case, the question now becomes:
How do we (as the players) want the devs to fix this bug?
Do we want to keep it the same, but that it is displayed correctly,
or do we want to lower the boost to favor income,
and make it more correct, so that it is indeed a 20% boost?
Or perhaps we could completely overhaul how Greeks generate favor?
i am a modder, so i am used to doing stuff like this, for free.
I wouldnt mind getting paid for doing this though! xD
your talents are wasted here on the forums, you should definitely be talking to the devs
by making the "diminishing returns" even more pronounced.
But i assume that this bug will probably still be present, as they didnt mention it.
At the very least, they realized there is a problem with Greek favor income.
This nerf looks like this:
5 villagers: -4.6% total favor income, compared to before
25 villagers: -17.6% total favor income, compared to before
Just to be extra clear: this nerf (currently) only applies to the tournament!
Thanks in advance!
Yup, the amount of temples, and how many villagers each one has, does not matter.
Only the total amount of praying villagers matters, for the diminishing returns.