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As a result it functioned and played worse than the EE edition.
Retold: crashes, desyncs, online bugs, lags online/graphically, dx12 mode unnecessary and only added some incompatibilities to people who may have played original games, but not have it yet
EE: less frequent crashes, desynced maybe once and was fixed, lags online/graphically slightly less, dx9 still with added lag for no reason but at least this was compatible, better support with steam and HD as the default mode; mods do work but you have to restart the game and it is not really best as it could be
original: never any such issues, no crashes, online functions well, dx9 mode runs flawlessly with full framerate(and graphics are same as EE), maybe had to set up a few options then it will run in HD
As it progressed, quality and standards became far less.
You can tell it was inadequate, unskilled devs, and lowered standards placed onto the teams. paired with microsoft covering up issues.
With EE it was far less, because it 'was' a needed improvement.. since playing it online required third party modes and a sort of dedication to set it up before that; even though they did add crashes, and lagged the game rendering to be slower for no reason.
With this, I see no improvement over EE edition (which at least added ability to just run it, mods/workshop, and steam servers to run games again without voobly):
-same AI as before in 2003
-cartoony graphics (that did not need any major overhaul)
-dx12 was unncessary for some small chunk (maybe 5-15% could not run it)
-just placed aom(2003_ stuff onto aoe3 engine(2008), and both engines not made by this dev team anyway
-worse voice acting that even calls you a kid/young warrior etc.
-mods questionably "not even working"
-coverup by microsoft, it's mostly bots, fake marketing, fake reviews, etc
I'd say.. overall.. mixed/low game, it's terible.
-You can play coop vs AI.