Age of Mythology: Retold

Age of Mythology: Retold

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Doomed World Sep 21, 2024 @ 6:45pm
4th god concepts for the remaining civ
Greek - Hestia

GP - Offering - Villagers gathering food generate favor over duration
UT - Prytaneum: Improves Town Centers Health, letting them heal units around them. Town Centers Regenerate
UU - Boeotians Fire Cauldron: Wooden cart encased in iron short range siege weapon that spews aoe fire Infront of it

Houses work at drop points for all resources. A portion for the dropped of resources is converted to favor instead of what dropped off
Houses have 2 garrison slots
Myth Units are cheaper
Siege units do 50% more pierce damage
Siege takes up one less pop

Wonder - Temple of Artemis or The Prytaneion of Olympia

Heroes
Archaic - Cadmus. Founder of Thebes. Would sow dragons teeth creating Spartoi to help with the city
Classic - Hector. Greatest Warrior of the Trojans
Heroic - Orion. Greatest Human Hunter and companion of Artemis.
Mythic - Medea. Powerful sorceress mounted on a chariot pulled by Dragons. Special: Invoking her AOE divine damage in an area

Unique Gods.

Classic Age - Tyche. Improves Heroes and Archers
GP - Fortune: Place a shrine, Villagers gather faster near it. Works as a drop-site for all resources
MU - Harpy. Special. Abduct: Gain burst of movement speed able to pick up a human unit and carry them briefly. Controllable for duration. Abducting a villager cause them to lose what they are carrying
UT - Lucky Break: When taking a fatal blow Heroes are knocked unconscious for 10 seconds. They can be revived by nearby ally units at 25% health. 2 minute cooldown
UT - Twist of Fate: Ranged Human units and your ranged Hero gain a special attack half their damage as divine damage.

Heroic - Persephone. Improves Myth Units and Infantry
GP - Binding Seeds: Plant a large ring of pomegranate seeds. Military units are trapped in area for the duration. At the end of the duration any units killed rise as Shades on your side.
MU - Arachne: A Spider human hybrid armed with a bow, attacks slow. Special: Fires several arrow lined with spider silk, damaging enemies and creating a slowing area on the ground.
UT - Stygian Oath: Swearing on the Styx Goddess herself to fight to their last breath, on death your infantry rise as shades to attack one more time before finally entering Hades. Infantry deal extra damage as well
UT - Hades' Waters - Consuming the Waters of the Underworld rivers empowers your myth units. Myth units gain a temporary damage buff whenever a unit dies near them. This also reduced the cooldown of their special ability.
UT - Ferryman's Toll: When an enemy ship or naval MU is destroyed gain gold.

Mythic - Demeter. Improves Eco and Cav
GP - Famine: Enemy Farms gather rate greatly reduced. Units gain a food upkeep, if food runs out units start losing health slowly. For duration
MU -Amazon: Relatively cheap myth unit that deals full damage to Heroes units. Easy to mass though only marginally stronger than human units. Able to switch between spear and bow. Benefit from Infantry and Archery god techs. Special: Charge into Melee dealing extra damage
UT - Thesmophoria: Farming improved, farming generates a very small amount of favor .03
UT - Arion's Bloodline: Divine equine child of Demeter and Poseidon improves your cav giving them more hit points, speed and allowing them to heal by consuming gold

God Selection

Classic: Tyche, Athena
Heroic: Persephone, Apollo
Mythic: Demeter, Artemis


Atlantean - Nyx

GP - Midnight: Reduce line of sight of all enemies
UT - Cult of Dusk and Dawn: Oracles minimum LoS is doubled and they gain favor faster
(Seb's Idea)
Your military building don't appear on mini map
Free Oracle on TC or Temple construction
Generate Favor based on % of the map your opponent doesn't have vision of
Barracks and Counter Barracks dont cost gold


Classic - Hypnos. Improve Human Units
GP - Hypersomnia: Units in target area are put to sleep temporarily, Damaging any of them will wake them all. Units will not auto target them well asleep
MU - Oneiros: Personification of Dreams. Ranged myth unit. Special: Puts a unit to sleep temporarily damaging them will wake them
UT - Restless Slumber: Upgrades Oneiros to Epiales, their special ability dealing low damage over duration, Oneiros also gain more movement speed and damage
UT - Well Rested: Idol human units regenerate
UT - Mother's protection: Human units gain a health shield that regenerates out of combat

Heroic - Nemesis. Improves Infantry
GP - Vengeance: Kill units in target area equal to the resources of the units you recently lost in that area
MU - Erinyes (Furies) - Goddess of Vengeance. Special: Temporary damage boost when allies die near them (Stacks)
UT - Wrath of the Abandoned: Destroyers move faster and deal extra damage to ranged unit
UT - Retribution: Murmillo deal a small amount of damage back to units that melee them. Bonus melee armor
UT - Grasp of the Styx: The souls of your drowned sailors when grasp at the enemy's hull slowing them and damaging them when your ships are sunk

Mythic - Erebus. Improves Myth Units and Ranged units
GP - Father of Monsters - Temporarily Release Typhon from his prison to wreak havoc
MU - Dracaenae: upper body of a beautiful woman and the lower body of a dragon. Special: Able to train cheaper weaker version of other myth units
UT - Shards of Darkness: Arcus deal more damage. Turma gain extra range. Attacks inflict darkness reducing enemy units LOS and range
UT - Echidna's Brood: Upgrades Dracaenae to Dracaenae Broodmother allowing them to train units much faster. All Myth units have their armor increased.

God Selection

Classic: Hypnos, Leto
Heroic: Nemesis, Rhea
Mythic: Erebus, Hecate

Egyptian - Hathor

GP - Eye of Ra: Half the cooldown of your godpowers next use
UT - Sistrum: Labors produced slightly faster

Godpowers cost 20% less favor to recast
Pharaoh can resurrect recently killed units
Caravans cost 50% less. Free Coinage in Mythic
10% of myth units damage is converted to divine
Monuments have a ranged sun beam attack, more expensive. Units that die in range generate favor
Starts with Mafdet instead of Priest

MU - Mafdet: Frail Cheeta myth unit that gains abilities as you age up, respawns for free at Pharaoh. Fast with decent line of site. Classic, lesser empower. Gains the ability to bounce on a unit from far away dealing high single target damage and stunning target. Mythic: Better stats and bonus damage to heroes

Classic - Neith. Improves Spearmen and Villagers
GP - Unravling: The threads that bind reality comes undone, military units in an area unravel returning the resources use for them and removing them
MU - Babi: Violent Baboon. Damage increases as its health gets lower
UT - Loom: Neith weaving increases the hack armor of your Labors and Spearmen
UT - The First Mother: All military units are produced 15% faster


Heroic - Mut. Improves Heroes and Range
GP - Expedition to Punt: All your units move 20% faster
MU - Nekhbet: Egyptian Vulture, dives into attack in melee. Special: Heals whenever a nearby unit dies
UT - Madjay: Unlocks access to Nubian Archers. Archers with decent range that deal a low amount of divine damage
UT - Hatshepsut's Legacy: Obelisks cost changed to 50 hold. Increase ally unit speed by 10% near Obelisks
UT - Pschent: Crown of a United Egypt. Improves Heroes Armor, Pharaoh always deals divine damage.
UT - The Khufu Barge: Heroic massive siege barge with extra range, more projectiles and better armor

Mythic - Tefnut. Improves Mercenaries and Myth Units.
GP - Haboob: Large area is his by a sand storm. Units and building in target area cant see outside area. units and building outside cant see into area. Enemy units in area have their LOS and speed reduced and take a small amount of constant damage well within the storm
MU - Ammit: Tough myth unit with a high attack. Special: Devourer. Ammit consumes a unit with 50% health or less
UT - Flight to Nubia: Mercenaries have part of their gold cost changed to food. Mercenary cav have part of their gold cost changed to food. They no longer decay and gain 20% extra attack
UT - End of Atenism: Myth units gain health and reduce pierce vulnerability
UT - Scarlet Lord (Maahes): Camel Riders attacks cause units to bleed

God Selection

Classic: Neith, Bast
Heroic: Mut, Sekhmet
Mythic: Tefnut, Horus
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Showing 61-75 of 98 comments
Thor II Sep 29, 2024 @ 6:36pm 
So many bad ideas.

Agamemnon is terrible in combat, both in AOM and in mythology. There are many better and stronger heroes with more feats.

Before you think about 6 gods for the Norse, how about thinking about making sure the game keeps getting DLCs until each of the original Civs has at least the fourth god? It's still not guaranteed that DLCs will continue to come out for long enough. In fact, if The Chinese came with 4 gods, it is confirmed that their intention at this moment was this and that everything else is people seeing too much.

I said this before the launch and no one believed it, so I say it again, what interests most people are the mythological units and the new Divine powers (and the new techs). Nobody wants a new God that only has his bonuses, 1 new Tech and a new divine power of era 1. It doesn't have enough appeal.

Now then that Freyr came with three minor gods, each with their MU, Divine Power and techs, the vast majority expects that Greeks, Egyptians and Atlanteans receive the same treatment and if fifth gods start appearing, let them receive this treatment as well.

Does anyone have any concrete facts proving that Freyr and his exclusive minor gods are op? Ranking numbers in different Elos or at least analysis of Youtubers?

Question, can Loki's Hersirs summon Freyr's MU even if you don't have the DLC?
Last edited by Thor II; Sep 29, 2024 @ 7:12pm
Rhalius Sep 30, 2024 @ 2:24am 
For Greek heroes, there are options still.

Pentesilea could be pretty great especially if the castle unit is an amazon.
She is an amazon queen after all and daughter of Ares. She was killed by Achilles, who mourned her death because she supposedly was that beautiful.
Could maybe give an interesting effect that whoever kills her is stunned for a few seconds.
Possibly she could also give some buff to nearby amazons, or maybe all your units like a small speed bonus since she is a Queen and military leader.

Diomedes is also a good pick for a hero not in the game yet, he wounded Ares with his spear once. He could maybe be immune to hostile god powers. He was Athena's favourite.

Hector is also an obvious option to add, and could make a great cavalry hero. Makes sense for him to be on a horse unlike Achilles. We could use another greek hero on horseback.


For minor Greek gods to add, Enyo might be a good one from a gameplay perspective.
She is a war goddess who delights in war and focuses on the destruction. So a siege focus would make sense for her, along with a nice destructive god power.
Though she might possibly work better as a minor god for a truly evil major god or goddess since she really delights in bloodshed and does not care for sides, she just wants the war to keep going.
Elriadon Sep 30, 2024 @ 2:36am 
Originally posted by Thor II:
Question, can Loki's Hersirs summon Freyr's MU even if you don't have the DLC?

Yes.
jdolev7 Sep 30, 2024 @ 5:04am 
Originally posted by Lapetirubern:
There is one reason why Hathor can't really be cleanly implemented as a major god. The legacy portraits pack. That pack alone forces them to acknowledge her in her old minor god position, because she was replaced by Sobek for Retold, so naturally she'll show up with that pack active instead of him. So basically, they can't cleanly make her a major god because she'd be in two places ingame at once on the portraits pack.

just change it where you can only see her art in the new major god dlc as they would probbly use new art shouldent be much of a hassle and it really dosent matter as most pepole that got those potraits got it buy buying the delux edition so they should have accses to both
Appiodici Sep 30, 2024 @ 5:47am 
Originally posted by Thor II:
So many bad ideas.

Agamemnon is terrible in combat, both in AOM and in mythology. There are many better and stronger heroes with more feats.

Before you think about 6 gods for the Norse, how about thinking about making sure the game keeps getting DLCs until each of the original Civs has at least the fourth god? It's still not guaranteed that DLCs will continue to come out for long enough. In fact, if The Chinese came with 4 gods, it is confirmed that their intention at this moment was this and that everything else is people seeing too much.

I said this before the launch and no one believed it, so I say it again, what interests most people are the mythological units and the new Divine powers (and the new techs). Nobody wants a new God that only has his bonuses, 1 new Tech and a new divine power of era 1. It doesn't have enough appeal.

Now then that Freyr came with three minor gods, each with their MU, Divine Power and techs, the vast majority expects that Greeks, Egyptians and Atlanteans receive the same treatment and if fifth gods start appearing, let them receive this treatment as well.

Does anyone have any concrete facts proving that Freyr and his exclusive minor gods are op? Ranking numbers in different Elos or at least analysis of Youtubers?

Question, can Loki's Hersirs summon Freyr's MU even if you don't have the DLC?

You are right, if the chinese dlc will be with 4 major god, then they will stop at 4 major god for all (if the game sold well).

By the way even if Freyr is not op with his three minor gods exclusive, this is still very bad to have a major god with so much unique to him, it feel unbalance with the vanilla roster that share the same MU. This is not a question of balance of win/loose in game but of what major god had to offer.
Diavkha Sep 30, 2024 @ 8:28am 
Ill be honest, Hera should have been a 4th Major Greek god.
Keïnos Sep 30, 2024 @ 8:34am 
Originally posted by Diavkha:
Ill be honest, Hera should have been a 4th Major Greek god.

She's one of the six children of Chronos, so it would fit, but then, who replace her with Zeus ? Metis ?
Thor II Sep 30, 2024 @ 9:00am 
Originally posted by Appiodici:
You are right, if the chinese dlc will be with 4 major god, then they will stop at 4 major god for all (if the game sold well).

By the way even if Freyr is not op with his three minor gods exclusive, this is still very bad to have a major god with so much unique to him, it feel unbalance with the vanilla roster that share the same MU. This is not a question of balance of win/loose in game but of what major god had to offer.
There is something much more important to discuss than whether there will be 4 or 6 Major Gods or how unfair Freyr's exclusive Minor Gods are.

The Chinese need to come with at least four Major Gods, or the ultimate amount of Major Gods that the original Pantheons will have, whatever it is. You can't sell DLC for a DLC, and they won't create a Major God and 3 entire Minor Gods to distribute in a free update for those who bought the DLC, So that means that the amount of Major Gods that come will be all the Major Gods that the Chinese will have forever, There is no way Devs can sell new gods for a DLC Civ.

I think it's unfair that the original Pantheons have 4 - 6 Major Gods and the Chinese and other DLC Pantheons have only 3.

That said, I think it's safer to stop at four Major Gods for each Civ. The Chinese already come with 4 Major Gods (or asking for a single additional Major God for free is simpler than asking for several Major Gods for several DLC Civs), as well as the next Pantheons and they focus in the process of developing the new Pantheons, with this controversy resolved and stabilized
Last edited by Thor II; Sep 30, 2024 @ 9:07am
Lotor13 Sep 30, 2024 @ 9:06am 
Originally posted by Thor II:

Agamemnon is terrible in combat, both in AOM and in mythology. There are many better and stronger heroes with more feats.

What do you think about Circe?
Thor II Sep 30, 2024 @ 9:08am 
Originally posted by Lotor13:
Originally posted by Thor II:

Agamemnon is terrible in combat, both in AOM and in mythology. There are many better and stronger heroes with more feats.

What do you think about Circe?
Much better than Agamemnon, and Polyphemus is already there to set a precedent, but there are better options.
Space-Wolf Sep 30, 2024 @ 9:26am 
Originally posted by Belgeroth:
Zeus has Hera because she is his wife its nothing to do with Myrmidons, Hera didnt have that tech for the last 22 years. She used to give Carcinos instead before the new devs decided that the game needs to be less like age of mythology and just give all naval units to everyone.
The naval change was done in order to make naval maps better. Before, barely anyone touched them as there was just too much rock, paper, scissors. While it's not ideal still, it's better than what it was in EE.
Keïnos Sep 30, 2024 @ 9:58am 
Originally posted by Space-Wolf:
The naval change was done in order to make naval maps better. Before, barely anyone touched them as there was just too much rock, paper, scissors. While it's not ideal still, it's better than what it was in EE.

Especially with the new units the extension brought with it, like the greek doctor (obliterating the interests of Athena's power and Apollo's tech in temples), the nordic bowman and the useless Egyptian infantry
Doomed World Sep 30, 2024 @ 11:16am 
Originally posted by Thor II:
Seriously, coming to this thread and seeing everyone defending Hathor as Major God and simply ignoring the existence of Amon is surreal. It shows how little people know about Egyptian mythology. Not having Amon is as bizarre as not having Ra or Osiris, or the Greeks without Zeus, or the Norse without Odin.
The main reason im agaist him is he is folded into Ra heavily. Amun-Ra
Thor II Sep 30, 2024 @ 1:10pm 
Originally posted by Thor II:
Amun was syncretized with Ra at a certain time, but it is far from Amun and Ra being the same God. Half of the most important Egyptian gods syncretized with Ra at some point. Amun is the most important Egyptian God that is missing, maybe the most important God missing from all the original Pantheons.
.
Last edited by Thor II; Sep 30, 2024 @ 1:48pm
Appiodici Sep 30, 2024 @ 1:27pm 
Originally posted by Thor II:
Originally posted by Thor II:
Amun was syncretized with Ra at a certain time, but it is far from Amun and Ra being the same God. Half of the most important Egyptian gods syncretized with Ra at some point. Amun is the most important Egyptian God that is missing, maybe the most important God missing from all the original Pantheons.

There is much more interesting choice then Amun too. For example Hapy, the god of the Nile that can give us water and food things.
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Date Posted: Sep 21, 2024 @ 6:45pm
Posts: 98