Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The cause of the issue I have narrowed down to… attempting to load a auto-saved game where you Desynced.
*The fix*
Is simple in reality, we must just reverse the issue, the best way I found to do this was to have a friend unaffected by it to host a game, at start check villagers have no upgrades, then both players save the game, following this both players quit, then the player with the issue loads the save, both players check the vills to see that no upgrades are applied, following this both players quit the player with the issue now starts a game as standard, invites the second player, then starts the new online game, the player should now see that the vills have no upgrades applied even in the brand new hosted session.