Age of Mythology: Retold

Age of Mythology: Retold

View Stats:
WasMachine Sep 30, 2024 @ 10:15am
Any tips for a fast heroic 1TC atlantean build?
Hello! I love playing atlanteans (couse no dropoff) and my heroic age compesition is murmullo with satyr's, Only to get there i have to survive trough classical age, does any1 of you guys know a build order, that can (decently) defend myself , while rushing to the heroic age? Like upgrade towers and make myth units? im not sure what to do.
< >
Showing 1-2 of 2 comments
David McMurdo Sep 30, 2024 @ 10:20am 
I main as Gaia and my games rarely last past the Classical Age because I'm super aggressive and win most of my ranked games being so.

As Gaia I choose Oceanus as my first Minor God. As soon as I enter the Classical Age, I start churning out Murmillos (usually from two barracks) and build two additional Caladrias. Oceanus has two researches to make Murmillo attacks more deadly and to make hero promotion cheaper. I get these first thing.

When I have about ten Murmillos (maybe half of them heroes), I send them and my three Caladrias to attack. Them, combined with the Carnivora god power, wins me the majority of games I play, because only really experienced players can handle such an attack so early. Most just rage-quit.

Even if they do hold out, they're often economically crippled, and I advance to the Heroic Age with Theia way before them. In short order I have two Hesperides trees to produce ten dryads to back up my little force.

I used to struggle as you describe too, and then I realised that offence is the best defence, and the Atlanteans—even Gaia—can actually be offensive very effectively early on.

I think a key thing is not to push your luck too far—it's better to harass the edges of their base and keep the pressure on than commit to a final attack that your troops might not survive.
Last edited by David McMurdo; Sep 30, 2024 @ 10:28am
DesertRose92 Sep 30, 2024 @ 12:07pm 
As mentioned, Murmillos and Caladrias are a surprisingly strong combination. Murmillo is a strong all-rounder, and the slow from Caladrias makes it easy to snipe units and stop raids.

Oranos gives your Murmillos +10% movement speed, making that combination even better.
Gaia has the bonus that your units have +15% movement speed as long as they are on Lush.
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Sep 30, 2024 @ 10:15am
Posts: 2