Age of Mythology: Retold

Age of Mythology: Retold

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The Coal Man Sep 28, 2024 @ 3:35pm
All is not lost (titan)
Any tips? This mission is kicking my butt, I cant control 3 lanes with 1 army.

I did a decent job holding the left with rock trolls but mid occupies my main force, even with fortresses. I do not know how to hold the right side when I only get access to the high ground once the waves trigger.

The backdoor greeks are not a real issue but I can't keep all 3 armies out without 1 getting in and messing up my economy and unit production.

Does anyone have advice? Does setting up at the back town center make any difference?
Last edited by The Coal Man; Sep 28, 2024 @ 3:39pm
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Showing 1-7 of 7 comments
Drunio Sep 28, 2024 @ 3:41pm 
The timer for the waves doesn't start instantly, if I remember right its around 6 minutes in. You can gather resources/artifacts during that time or event assault the enemy base with your heroes. Timing it to finish both town centers as the wave timer starts is ideal.

Use multiple sets of walls. Use your forces on one side at a time to prevent losses.
Chaosium Sep 28, 2024 @ 3:42pm 
Do the village center trick if not already, i.e. don't build on the settlements, that gives you roughly 5 more minutes before the timer actually starts automatically, that really makes a difference
Mr.Horakhty Sep 28, 2024 @ 4:46pm 
Wall of the sides closer to your base and make sure there isn't any buildings further than those walls (destroy the towers on right side). Narrow the middle a bit by building 5'ish towers on each side and walling the towers in a box. Make sure there is still enough space for enemies otherwise it wont work.

For units have around 15 hersirs with your heroes guarding the opening and spam ballista until you have full pop. You can put some ballista in the hill to snipe enemy siege but make sure to have them on stand ground and pull them back if they get attacked. Other ballista should be behind heroes close enough to make all of them attack.
NahuelFF92 Sep 28, 2024 @ 6:33pm 
I spend a few hours until I found a way to do it without much trouble.

The easiest way is to not build anything. Just send all your army to northeast and stay there, you can cast the healing spring power to heal your army. You can also kill orange units attacking you, just keep all your army alive until the end. At this point, you could build a few things, but it's not necessary.

Something I did is to move the 3 heroes that are relocated during cinematics towards northeast, I had to send a unit to revive them.

Then, when all timers are gone, just use the frost power while all your units attack Gargarensis.
Last edited by NahuelFF92; Sep 28, 2024 @ 6:35pm
Kyris Sep 29, 2024 @ 3:24am 
I managed to beat this legitimately of sorts. use the build up as per normal with lots of walls until the cut scene.. Age up with Baldr you need the fire giants.

At this point your main base is just a meat shield to buy you time, do not attempt to hold it its sole use is to distract long enough for you to relocate

EVACUATE EVERYONE to the pass north east of the crater you can use the gathers and ox carts to generate enough resources and wood to make new buildings. force the AI to fight along the crater rim and you can use this as a choke point.

use the gold mine power to get gold ideally inside the protective mountain pass. make sure you kill the giant and remove tower , this is best place to put your houses

if you do this right its possible to hold the line until Odysseus shows up, I noticed it seems to be trigger for AI to stop attacking and go on defensive around Gargarensis. You will likely still have enemy units inside Draupnir but with your production base now secure you can go on offensive and attack orange giants directly ,
Finished it two days ago on titan. Here is how I did:
- Rush the second forum bottom left
- Have your heroes scoot the map for relics
- Spam dwarves with first TC and rush the mines near your first TC while the second forum will generate villagers for wood and food
- When the waves start, send your dwarves to the gold mine near the second TC
- Do arsenal upgrades as Thor will grant you one dwarf per upgrade
- Build your farms and get the wood only on your second forum as the first one will be a battlefield. Wall the area up just in case
- Rush economic boom before the waves start. By playing well you can reach age IV in time
- Wall up the right path so enemies only come center and left
- Spam berserks, spam regeneration fountain near your first forum and have most of the fights happen there. With Thor the best is to select all the minor gods that give berserks bonus + research all the arsenal upgrades for berserk and heroes
- With all the economic upgrade and your civilians units working near the second forum you can product berserk infinitely
- Between two waves, don't forget to repair your first forum and build some fortresses
Originally posted by Twisterware:
There's a way to cheese it. Build an army of hersirs and Godi and go to the western corner of the ice lake in the town, then wait for reinforcements after 20 minutes. If you are discovered Make sure you reach the Heroic age and choose Skadi for the frost power to escape if needed. The AI wont bother you much outside the town.
Or even easier, spam the dwarf mine god power to close all access to your base and that's it
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Date Posted: Sep 28, 2024 @ 3:35pm
Posts: 7