Age of Mythology: Retold

Age of Mythology: Retold

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Best Cheese Strategies for Hard or Titan Campaign?
Any advice on the best cheese strategy to use in a Hard/Titan campaign? I'm not the best RTS player but still enjoy the increased challenge from the Hard/Titan difficulties but would like a consistent "cheesy" strategy to beat the missions that are harder than average.
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SWISH 31 aug. 2024 la 12:41 
Greek - Hydra Regen
Egypt - depend on each mission, some cheese straight up so simple you just need some small micro here and there to finish the mission. Some you can't really cheese and have to git gud on early game so you can spam elephant and rush Son of Osiris, defend till you get 2/3 SoO then you're pretty much golden
Norse - Not finish yet
The oldest trick in the book for RTS games.. When there are multiple entrances to your base, close them with walls except for one. Leave once entrance open and focus your defenses there. The AI will usually take path that leads directly to your base without obstacles. But if you wall off all your entrances, you will never know which wall they will decide to attack and you are forced to split your defense.

It took me around 35 hours to beat campaign on Titan difficulty and there are simply way too many different tips but probably a thing, that made the biggest difference in egyptian campaign was Son of Osiris. It makes things so much easier especially when you have like 3 of them
Postat inițial de † Denny †:
The oldest trick in the book for RTS games.. When there are multiple entrances to your base, close them with walls except for one. Leave once entrance open and focus your defenses there. The AI will usually take path that leads directly to your base without obstacles. But if you wall off all your entrances, you will never know which wall they will decide to attack and you are forced to split your defense.

It took me around 35 hours to beat campaign on Titan difficulty and there are simply way too many different tips but probably a thing, that made the biggest difference in egyptian campaign was Son of Osiris. It makes things so much easier especially when you have like 3 of them

They seem to have fixed that, the AI in my games on hard keeps attacking the walls.

On the brightside they're very thorough about it, if the walls are far enough from my base, they'll destroy the entire wall section by section from one end to the other, gives me plenty of time to get an army over there before any damage is done to my base lol
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Data postării: 31 aug. 2024 la 12:34
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