Age of Mythology: Retold

Age of Mythology: Retold

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LegendCZ Aug 29, 2024 @ 4:41am
Villager Priority do not work at all?
Is it just me or this function does not work at all?
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Showing 1-8 of 8 comments
JosephD Aug 29, 2024 @ 5:02am 
Funguje v pohodě, ze začátku jsem to nastavoval podle věku, příp. vyváženou strategii, postupem času jsem si řídil všechno sám.
Last edited by JosephD; Aug 29, 2024 @ 5:03am
Buntkreuz Aug 29, 2024 @ 5:05am 
I thought that too.
Put an emphasis on gold, AI sends all to chop wood. What?
It weirds out a bit.
Also there doesnt seem to be a setting for faith like for the Greeks.
It only has wood, food or gold.
Also the "allow creation of fields" lead to some weird bugged loop where the Auto Management did something and i dont know what, wherei received the constant warning that a field can only be worked on by one worker and is already occupied.

It seems bugged, but i like the idea.
JosephD Aug 29, 2024 @ 5:07am 
Originally posted by Buntkreuz:
I thought that too.
Put an emphasis on gold, AI sends all to chop wood. What?
It weirds out a bit.
Also there doesnt seem to be a setting for faith like for the Greeks.
It only has wood, food or gold.
Also the "allow creation of fields" lead to some weird bugged loop where the Auto Management did something and i dont know what, wherei received the constant warning that a field can only be worked on by one worker and is already occupied.

It seems bugged, but i like the idea.

Most of the time it is working as intended, but you should be able to do micromanagement by yourself after beating the main campaign. But yeah, fields creation is bugged.
Last edited by JosephD; Aug 29, 2024 @ 5:07am
Buntkreuz Aug 29, 2024 @ 5:22am 
I know, yet it still seems not to work as it should most of the time and cause confusion as well as downtime from villagers when constantly reassigned.
I like the feature but it doesnt seem to work well right now and be bugged occasionally.
LegendCZ Aug 29, 2024 @ 5:39am 
Yeah i got like 3 villagers to food, 2 for wood and gold, i had 0 wood workers and i sent them in middle of the map just to re-task theirself and what they did all went for food and it happend multiple times, "Sometimes" the force re-assigment worked sometimes it did not.

I also noticed it should create villagers.

And i am perfectly fine to micromanage villages, this was a game which i played as a kid when it came out. This was just a feature which would ease my life a lot because as one get older, micromanagement of every tiny bit of your empire get tidy AF, especially with work where you need to focus on data and small things. What i do after work is relax.

Micromanaging villages here is just ... Another work after my shift is done. Simple as that, that is why i was so glad for this feature.

But villagers have dumbest a.i. for that matter. Even when this woked i prepared mining camps for them to go to then next gold node or forest. What they did was decided to mine oposite way at least twice as far from my town center. It is maddening.
DFWPestilence Sep 1, 2024 @ 11:51pm 
Yup I manually built farms out of the way so fimbulwinter couldn't get them, go do some conquering and tab back to base and found all the farms empty they'd all decided to walk off the farm and walk halfway across the map to hunt some bears and aurochs...

I wish there was an option for the villager priority to only re-task IDLE villagers. Because retasking villagers away from safety to go and hunt the opposite side of the map is just plain dumb.
LegendCZ Sep 3, 2024 @ 9:03am 
Originally posted by DFWPestilence:
Yup I manually built farms out of the way so fimbulwinter couldn't get them, go do some conquering and tab back to base and found all the farms empty they'd all decided to walk off the farm and walk halfway across the map to hunt some bears and aurochs...

I wish there was an option for the villager priority to only re-task IDLE villagers. Because retasking villagers away from safety to go and hunt the opposite side of the map is just plain dumb.

Yeah they seems to choose random resource and random ♥♥♥♥♥♥♥ boar across WHOLE MAP.

it would be helpful if they decided closes resource from town center and if futher to create its own storage depot for said resource or create farms around it.

So far i had turned it off because it is so whack it is not even funny.
How can self control the game on skirmish? I cant like auto game play.
Last edited by Lion of the Desert; Dec 29, 2024 @ 1:01am
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Date Posted: Aug 29, 2024 @ 4:41am
Posts: 8