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Laporkan kesalahan penerjemahan
I like 12 players on a huge map. I had to remove vikings from the random pick. Because when it use wolfs in a last epoch- you are dead or it's become too complicated. Too powerfull skill agains AI. So if you are playing 12 on huge map. You will lose if you are playing as AI player, supporting it. Wolfs is too strong. If online games never comes to this stage - AI games are so unbalanced here.
For AOE definition edition AI it's also not perfect, but much better, at least AI not ignoring your help, you can rule units and build structures). Please focus not only just on online players.
Vikings also stupid, when using their skill Rognarok, when workers become berserks. Sometimes they stay and doing nothing, but limit not allows AI build settlers. He do not build settlers and do not atack with a current berserks limit. That's a fail
I will appreciate if you will spend some resources on enchacing this stupid behaviour
i agree they should impliment smarter AI on their own.
UPD: noticed, that AI start to give up sometimes even when they have lot of settlers (almost not killed any of them) and economy. It happens on the beginning of the game time to time after first attcaks. That didn't happened before. Looks, you introduced a new issue.
- It's almost not possible to play huge maps Team games, AI do not support each other att all. Playing, like a separate players
not need to be rude, it's right there in the difficulty selection, titan is no longer the hardest
I mean the Titan A.I. cheats as well, there have been multiple A.I. updates to the game too that means there will probably be more in the future so just wait I guess?
With highlighting this issues, I just want to help and focus not on online playes only. DLC and so on are giving more money with adding civs etc. But I, personally, will not buy them if AI will not become challenging and friendly for my way of playing game
Play with Pro guys who Ranking over 1000 :) and you will see how they crush you.
My rank 890..nothing to them