Age of Mythology: Retold
Any Idea about a new potential factions?
I was thinking about Japanese or Celtic.
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Показані коментарі 9198 із 98
Цитата допису Stoner:
could add the Aztecs, they have quite an extensive mythology
Issue with teh Aztecs, is that they are very Late Medieval, at earliest 1427. The Aztecs are contemporary of Gunline warfare, with Cannons, Pikes, Arquebuses...

It is very hard to make Aztecs while teh Greeks are still using Hoplites. Mayans or Zapotecs, though also very late, would likely be much easier to justify.
Norse are also later. Not that much later, but later. And if we were to take the legend of Atlantis literally, it's very early. Like, before Babylon early...
I'd say a worse problem with the Aztecs is their lack of myth units, cavalry, navy and siege.

We need factions that can deliver something interesting in ALL categories.

Persians, Celts and Japanese all seem like factions who could offer plenty across all categories, Celts maybe less for their navy but they would have one at least and can more than make up for it with myth units and having chariots and wagons for cavalry units.

If Romans had a proper offering of Myth units they would be a solid option too since they do have a very interesting army to work with. sadly they stole their mythology from the Greeks mainly so it might be too redundant there.
Still a better option than Aztecs though.
The century where the Civs lived is far from be a problem.

It's extremely weird to say that the Aztecs would be bad to add because they lived in the 15th century, when they have nothing to do with the 15th century.

Technologically, culturally, economically, politically they are much closer to Antiquity than to the Middle Ages.

Damn, they didn't even know the wheel and metallurgy and still used what historians call the Asian mode of production and the Aztec state was much closer to the Empires of Antiquity than to the Empires of the Modern Age.

The dates are irrelevant if the Civ in question is not European.

Atlanteans are from much earlier, Norse are from much later (no matter how much they try to place them before). Aztecs, Incas, Japanese are all perfectly possible mythologies, and just because they Gods, monsters and heroes are not famous doesn't mean they don't exist.

Цитата допису Rhalius:
If Romans had a proper offering of Myth units they would be a solid option too since they do have a very interesting army to work with. sadly they stole their mythology from the Greeks mainly so it might be too redundant there.
Цитата допису Thor II:
I can't do full tech three..... but I have some different ideas for the Romans.

Ps: The Romans are not my priority, but if they are going to come anyway, better do it right.

1 - Of course we could do the basics, what everyone expects. and anyone who has a modicum of sanity wants it not to happen. Jupiter, Mars and +1 major gods. Bellona, ​​Juno, and some other gods Exclusive to Roman mythology mixed with Greek gods with Roman names. Aeneid, Romulus and Remus, Big wolves, Legions, lots of copies of what we already have in the Greeks and Atlanteans, etc., etc.

2 - Civic religion, the cult of emperors, were very important in Rome. Instead of traditional mythology, we could use this civic mythology so important in Rome. Julius Caesar, Octavius ​​Augustus and +1 important emperor as major gods, less important emperors as minor gods. The heroes would be the most important Roman generals (a bit like Greek heroes, I know), the divine powers could be a buff for the troops or/and the economy, representing the abilities of on the battlefield and in the administration of these emperors, Julius Caesar, for example, could give the power to build a wall around some enemy construction (reference to the siege of Alesia). Mythical units could be Legions, Auxiliary Troops, Cavalry, etc. which historically achieved many feats and became famous, being much stronger than the normal versions (Reference to being veterans and the weight they carry for being in such a famous Legion). In other words, always trying to maintain the human theme, being a more realistic Civ. This is my favorite option.

3 - In this option, we can solve two problems at once, a Roman Civ and a Christian Civs. "But it's impossible, Christians are monotheistic", no, it's not impossible. We could have Father (God), Son (Jesus )and Holy Spirit as the three Major gods, Or Jesus, Mary and Joseph, or the Archangels Michael, Gabriel and Lucifer (or Raphael if you want to be less controversial), of lesser gods we can have angels or saints ( and they could all date back to the Roman period), or angels can be the lesser gods and the saints the heroes. Anyway, there are several options here. With this resolved, divine powers and Mythic units would not be a problem.

4 - Ultimately, the Romans could be to AOM what the US is to AOE III. Historically, the Romans adopted gods from several pantheons, then we would have Jupiter, Mars and +1 major gods, Bellona, ​​Janus and other gods exclusive to the Romans as minor gods + Minor gods from different pantheons that were adopted by the Romans, such as Isis (as a minor goddess) and Mithra, represented in the Roman way, that is, an Isis, a Dionysus different from the Original. The main difference between this and first option is that first option is a blatant copy of the in game Greeks and Atlanteans, this option is a copy based historically on the way the Romans themselves appropriated of the gods of the conquered peoples. In practice, this brings versatility and makes it seem less like a copy.
Автор останньої редакції: Thor II; 26 трав. 2024 о 10:43
Цитата допису jonoliveira12:
Цитата допису Firebead:
What new factions, pal? They even removed one that was already in the game... After release they won't even touch again this game, I feel it
People said the same thing in AoE2DE and AoE3DE, the devs still touched them to add tons of new civs.

I hate to be a pesimist, and I hope I will be wrong, but I wouldn't be so quick to jump to conclusions.
In the space of 20 years, we've had two simple remakes of Age Of Mythology (GE and EE).
AoE has always been much more pampered, now supporting 4 opuses and countless major updates, remake and DLC for each of them.
The preferential treatment accorded to Empires is incomparable. The facts concerning this series cannot be used as an argument for the studios' long-term involvement in Age Of Mythology.

Given AoM's popularity and the excitement that players still have, 20 years on, around its umpteenth re-introduction, I don't understand why this license has stagnated in the shadows for so long.
But that's what all the studios that have worked on the franchise over the years have decided to do.
agreed man i cant fathom how anyone prefers aoe over aom...
aom so much more fluid and interesting. both games great but why the lack of love?
skybox labs destroyed the online and desync was terribad
somes faction that would add new diversity and such would be the Mayan/Aztec and their pantheon, as in a central america faction, as well as the Babylonian/Mesopotamia and their pantheon, those would bring diverse thematics that are missing,

others like Japan would be too similar to China, while Africa would be too similar to Egypt (theres already jungle warriors in that faction as well)
Автор останньої редакції: Msooby; 28 трав. 2024 о 4:13
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Опубліковано: 23 лют. 2024 о 10:43
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