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Повідомити про проблему з перекладом
It is very hard to make Aztecs while teh Greeks are still using Hoplites. Mayans or Zapotecs, though also very late, would likely be much easier to justify.
We need factions that can deliver something interesting in ALL categories.
Persians, Celts and Japanese all seem like factions who could offer plenty across all categories, Celts maybe less for their navy but they would have one at least and can more than make up for it with myth units and having chariots and wagons for cavalry units.
If Romans had a proper offering of Myth units they would be a solid option too since they do have a very interesting army to work with. sadly they stole their mythology from the Greeks mainly so it might be too redundant there.
Still a better option than Aztecs though.
It's extremely weird to say that the Aztecs would be bad to add because they lived in the 15th century, when they have nothing to do with the 15th century.
Technologically, culturally, economically, politically they are much closer to Antiquity than to the Middle Ages.
Damn, they didn't even know the wheel and metallurgy and still used what historians call the Asian mode of production and the Aztec state was much closer to the Empires of Antiquity than to the Empires of the Modern Age.
The dates are irrelevant if the Civ in question is not European.
Atlanteans are from much earlier, Norse are from much later (no matter how much they try to place them before). Aztecs, Incas, Japanese are all perfectly possible mythologies, and just because they Gods, monsters and heroes are not famous doesn't mean they don't exist.
I hate to be a pesimist, and I hope I will be wrong, but I wouldn't be so quick to jump to conclusions.
In the space of 20 years, we've had two simple remakes of Age Of Mythology (GE and EE).
AoE has always been much more pampered, now supporting 4 opuses and countless major updates, remake and DLC for each of them.
The preferential treatment accorded to Empires is incomparable. The facts concerning this series cannot be used as an argument for the studios' long-term involvement in Age Of Mythology.
Given AoM's popularity and the excitement that players still have, 20 years on, around its umpteenth re-introduction, I don't understand why this license has stagnated in the shadows for so long.
But that's what all the studios that have worked on the franchise over the years have decided to do.
aom so much more fluid and interesting. both games great but why the lack of love?
skybox labs destroyed the online and desync was terribad
others like Japan would be too similar to China, while Africa would be too similar to Egypt (theres already jungle warriors in that faction as well)