Age of Mythology: Retold

Age of Mythology: Retold

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YES! Chinese and 2 more civs coming!
Yes!
Yes!
Yes!

I hope one of them is Celts.
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Showing 76-90 of 114 comments
SoulSteppe Jun 12, 2024 @ 10:44am 
Celts agreed. what could be the other? india?
jonoliveira12 Jun 12, 2024 @ 10:52am 
Persia woulld also bring Gryphons, which is one of my favourite mythological creatures. Also heavily influential on early Christianity, because it is the blessed mix of a celestial and a terrestrial creature.
jonoliveira12 Jun 12, 2024 @ 10:53am 
Originally posted by IEatCats:
Originally posted by jonoliveira12:
Depending on how the rework Chinese, we may get Persians. In EE, Chinese got both Immortals and Cataphracts, which left very little room for a Persians civ.

Chinese Immortals are more of a hero unit and part of Chinese mythology
Persians Immortals are a military unit, not the same thing

They can always give Persians the cavalry focus and change the Chinese to something else

Also, if they want to make a new campaign link all these civs together, Persians make the most sense. The others will take a lot of 'magick' to make it work
Chinese already have Monks AND Generals, bot of which countered Myth Units, so they could lose Immortals to the Persians.
jonoliveira12 Jun 12, 2024 @ 10:54am 
Originally posted by SoulSteppe:
Celts agreed. what could be the other? india?
India would be cool. Also Persia.
IEatCats Jun 12, 2024 @ 11:01am 
Originally posted by jonoliveira12:
Chinese already have Monks AND Generals, bot of which countered Myth Units, so they could lose Immortals to the Persians.

You are confusing them for Jarls, Chinese generals only have an active attack boost ability similair to Einherjar that does a bit of damage. 0 damage boosts against myth units. Very huge loss if they are hit by myth units with instant kill abilities

Jarls are also not a perfect myth unit counter as they are also vulnerable to the same insatnt kill myth units

There is no 'losing' immortals to Persians, because Persian immortals are a rather large military unit
Last edited by IEatCats; Jun 12, 2024 @ 11:01am
jonoliveira12 Jun 12, 2024 @ 11:03am 
Originally posted by IEatCats:
Originally posted by jonoliveira12:
Chinese already have Monks AND Generals, bot of which countered Myth Units, so they could lose Immortals to the Persians.

You are confusing them for Jarls, Chinese generals only have an active attack boost ability similair to Einherjar that does a bit of damage. 0 damage boosts against myth units. Very huge loss if they are hit by myth units with instant kill abilities

Jarls are also not a perfect myth unit counter as they are also vulnerable to the same insatnt kill myth units

There is no 'losing' immortals to Persians, because Persian immortals are a rather large military unit
Only one unit can be named "Immortal", without it not getting confusing. Also Chinese have Monks, they really do not need Immortals.
Rhalius Jun 12, 2024 @ 11:12am 
I think it's pretty safe to assume that these two planned DLC's will not be the final ones.

The game is already a topseller on steam the moment pre orders became available. It also has ZERO competition and reaches players who may not be interested in the AOE series but do like this more fantastical approach.

Persia, Celts and Japan would be my personal short list of new civs I'd like to see, we already know China will return and I figure China will be completely revamped and play nothing like what we are familiar with. Mainly keeping probably pretty much the same gods and myth units but I would not be surprised about changes there either.

I think we will see at least four more civs added to this game over time. It would sell and there's plenty of options.
IEatCats Jun 12, 2024 @ 11:14am 
Originally posted by jonoliveira12:
Only one unit can be named "Immortal", without it not getting confusing.

You can use the real names for Immortals like Greek heroes,
Originally posted by jonoliveira12:
Also Chinese have Monks, they really do not need Immortals.

Then you have a lousier version of Egyptian Priests (Only one main god and 1 god tech upgrade) and Hersirs combined (less myth unit bonus multiplier)

The Chinese would also have the old Norse problem of dealing with flying myth units (one of the reason why they were given the Bogsveigir)
Last edited by IEatCats; Jun 12, 2024 @ 11:15am
jonoliveira12 Jun 12, 2024 @ 11:34am 
Originally posted by IEatCats:
Originally posted by jonoliveira12:
Only one unit can be named "Immortal", without it not getting confusing.

You can use the real names for Immortals like Greek heroes,
Originally posted by jonoliveira12:
Also Chinese have Monks, they really do not need Immortals.

Then you have a lousier version of Egyptian Priests (Only one main god and 1 god tech upgrade) and Hersirs combined (less myth unit bonus multiplier)

The Chinese would also have the old Norse problem of dealing with flying myth units (one of the reason why they were given the Bogsveigir)
No, Monks can Convert Human Units. If anything, it is the Eggy Priests that come out shorthanded.
jonoliveira12 Jun 12, 2024 @ 11:34am 
Originally posted by Rhalius:
I think it's pretty safe to assume that these two planned DLC's will not be the final ones.

The game is already a topseller on steam the moment pre orders became available. It also has ZERO competition and reaches players who may not be interested in the AOE series but do like this more fantastical approach.

Persia, Celts and Japan would be my personal short list of new civs I'd like to see, we already know China will return and I figure China will be completely revamped and play nothing like what we are familiar with. Mainly keeping probably pretty much the same gods and myth units but I would not be surprised about changes there either.

I think we will see at least four more civs added to this game over time. It would sell and there's plenty of options.
Let us hope.
Carthage and Rome would be a good followup after Central America or India.
Xan84 Jun 16, 2024 @ 6:08am 
Originally posted by Critical Frog Assault:
Carthage and Rome would be a good followup after Central America or India.

I don't think Rome would work, they share gods with Greek. Carthage also has similarities there. Even the armor they share.
Central America is interesting, India I don't know, its close to what we already have in game as units selection and what not. I would hope we get something more unique.

I would like Manitou from Native American theology and a campaign with us going over there because they have certain issues.
Things for Arthurian lore would also work great, imagine Arthur and Marlin as heroes (similar to Greek ones) and the old fate.
Last edited by Xan84; Jun 16, 2024 @ 6:09am
jonoliveira12 Jun 16, 2024 @ 6:11am 
Yes, this is not an AoE1 2. It is Age of Mythology.

This game is not about ancient empires, only about mythologies. If a civ does not have a truly original mythology to it, it does not belong in AoM.
Rhalius Jun 16, 2024 @ 6:22am 
Romans sadly lack in the mythology part.
Their human soldiers are fine though, I personally don't mind their gods being similar to the Greeks but the myth units is the problem because those are about gameplay.

I guess it could be made to work if they'd truly insist, since Greek Mythology has a lot of beings to use and with a different selection of major gods and having the gods at different age ups, a lot can be different.
But it would still feel redundant with there already being Greeks and Atlanteans using the Greek mythology.
I do think they should have gone with Romans instead of Atlanteans because Greeks can represent the Atlanteans just fine.

But as it is, there's simply better options. Like, I'd put Romans at about tenth in line or so.
Not entirely ruled out, but redundant.

Then again same could be said for Poland and Denmark coming up in AOE3 instead of Persia, Korea, Siam, Barbary States, Pueblo nations, Morocco or anything else that's not European or European colonists.
IEatCats Jun 16, 2024 @ 7:17am 
Originally posted by jonoliveira12:

No, Monks can Convert Human Units. If anything, it is the Eggy Priests that come out shorthanded.

You don't seem to play AOM at all

Egyptian priests all have extra abilities based on the major god, and upgrade in range every age. 22 range is nothing to sniff at, they can kill some of the dangerous myth units safely out of range of enemy archers

Nobody builds monks as Chinese (even as Shennong), they would go immortal first and only get monks in very specific circumstances
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Date Posted: Jun 9, 2024 @ 11:44am
Posts: 114