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I get this is a first world problem, but it would really help keep me immersed in the world instead of having to actively remember how to get out of menus because it's not a quick motion.
Thank you for reaching out and for the feedback.
Unfortunately, the game doesn't allow to change the Backspace key in menus.
You can however use the 'ESC' key to close the menu, but we currently have a known issue where using ESC does not save your Settings in the Options menu... We're working on a fix.
As for backing out of interaction (inspect, readables, etc.), as you mentioned, you can only close them via 'Backspace'.
We'll investigate on our side if we can add "ESC" as a way to back out of interaction, or modify the key to be on a more comfortable key than "Backspace". Stay tuned.
As the other posters stated, using backspace is just cumbersome. I'd love to be able to use right click or really anything more convenient then backspace.
The game is beautiful regardless, wishing you a successful launch and glad to see the devs responding to issues the community is having.
Esc or even Spacebar would be nice!
It changes the key "g" to Backspace in game. You need to install "AutoHotKey" first. Then you create a file named SouthOfMidnight.ahk and paste the script into it. Doubleclick the file and Autohotkey parses it. To stop the script, just rightclick the icon in systemtray and click exit.
The key "g" is in the game no longer available for other use. To change the key to some other alternative than g, modify this line "g::Send("{Backspace}")" acordingly.
It's really weird (and kind of crazy) that you thought that this was acceptable. I feel like it's the first thing a playtester would have mentioned, Why do I have to move my hands across the desk every single time I want to quit out of of an interaction - of which there are many? Did you not have anyone test your game playing on mouse and keyboard?
Lazy, extremely lazy.