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翻訳の問題を報告
[/script/engine.inputsettings]
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
in input.ini
Have you checked your mouse sensitivity at your OS (windows) level?
Can you quantify the sensitivity issue? Is it like broken in game or just a situation where we should increase the sensitivity range for your setup in the menus? The latter is pretty easy for us to adjust if it's a 3x versus 1.5x problem.
Also good to check if you have a controller also plugged in at the same time - since that may interfere with input.
Thanks,
Guillaume.
Team would also like to know
- what mouse model are you using?
- what windows version?
Thx
My mouse is Logitech G502 Lightspeed.
Windows 11 x64 Pro 24H2 (build 26100.3194)
Make sure the game isn't running
In file explorer type the following directory
%LOCALAPPDATA%\SouthOfMidnight\Saved\Config\WindowsNoEditor
Open "Input.ini" and copy in the following text:
[/script/engine.inputsettings]
bEnableMouseSmoothing=False
AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.700000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.700000,Exponent=1.000000,bInvert=False))
The "Sensitivity=0.700000" part can be changed to dial it in further if you need to. It is a 10x bump from the default of "0.07000".
Just note that the game only reads this value only on startup, so you will have to close it again if you wish to make another adjustment.
We will work on a proper fix for this through the UI.
You can do the same with controller by doing these commands:
AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.1,Sensitivity=7.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.1,Sensitivity=7.000000,Exponent=1.000000,bInvert=False))
Change the 7.0 to something a little lower though probably. Default is 0.07, but I found 0.7 a little too slow still. But this is miles better already, still needs some fine-tuning