Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It runs far more fluidly than the CM series, albeit the graphics details far less. If you've ever exploded a CM archive to have a peak inside at the textures you will see the detail in the faces, the uniform textures etc. The AB2 models and textures are far more basic but still highly usable.
If you're a graphics obsessive who must view combat up close for highly detailed screenshots or can't live without modern photo-realistic graphics then you will be disappointed. If you don't think CM's dated looks are a problem then you will likely be fine. I can play AB2 on this laptop without any stuttering or chugging using either the integrated AMD graphics or the Nvidia GPU. CM series has a problem with AMD GPUs and even on Nvidia needs some generous use of Alt-T (show trunks only/no trees) when moving around the map, particularly if it's forested. Large numbers of trees or units can be a problem with that engine.
Screenshots from the airborne landing in Scripted Mission 2 - Machine: Laptop AMD Ryzen 5 7535HS, RTX 4050, Map detail 7, Aniso 16x.
https://steamcommunity.com/sharedfiles/filedetails/?id=3451026754
https://steamcommunity.com/sharedfiles/filedetails/?id=3451028108
https://steamcommunity.com/sharedfiles/filedetails/?id=3451028268
https://steamcommunity.com/sharedfiles/filedetails/?id=3451028377
First off Armored Brigade scale is way more larger. Second Armored Brigade has helicopters, Combat Mission doesn't which ruins the authenticity for me on modern time periods.
Armored Brigade is way more moddable. People out there on the first game making Vietnam and WW2 scenarios.
Combat Mission infantry is way more movable which makes them perform more realistic infantry maneuvers but Armored Brigade infantry argent a push over and have anti tank arsenal and will duck and cover too. Just cant control them individually.
Combat Mission can make more realistic character models of individual historic units. I don't think Armored Brigade larger scale will have this unless modders become more crafty.
AB(2) is like a child of combat mission and close combat. I like more autonomy of the units.
Since i got into Graviteam tactics I cannot force myself back into CM2, but both games have their highlights...
Ah, very well. Thank you for the clarification!
CMx2 are the latest ones you can buy on steam.
Its easy to win one fight/combat. But sustain your units for 24/48h is quite different.
Manage reimforcements, supply of ammo, fuell, refill squads, plan properly defense/assault on a big big battlefield, heavy weapons support.... than your perfect defense line blow by the assault in the morning fog with visibility to 100m...
GT still extremely difficult to understand strategic stuff cause of the UI.
Micromanaging whole movement where EACH meter is the difference between life and death (on the scale where one combat takes whole day, weekend) made me switch and try for GT. Not to mention detailed behavior of the heavy weapons, vehicles, where CM is just nothing than abstract...
CMx1 means all old engine games before the release of Shock Force. CMx2 means all games with the new engine (that is used to this day) from the original Shock Force up to Cold War. Shock Force and Shock Force 2 both are CMx2 games but of course Shock Force 2 runs on a newer engine version.
Wrong
CMBB and CMBO, CMAK these are CM 1. Great games. classic, with deep simulation and always make your own battles that play out with so much realistic detail that you will actually lose if you don't know precisely what you are doing.