Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars

Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars

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Suikoden 2 Final Boss - Hard Build
A little surprised how hard this fight is.
I keep getting rocked when down to the last head. A little stumped on how to beat this correctly. It could be that I just got poor RNG twice in a row

Current build is
Oulon - Fury Rune
Viktor - Double Jab/Double Strike
Wakaba - Double Jab
Clive- Double Jab
Hero- Spark Rune and Mother Earth Rune
Luc - Cyclone/Thunder

Oulon and Viktor are killing it.
Wakaba and Clive only do worthwhile if they get Anger by chance.
Luc does a lot damage to the right head with Thunder

Think about grabbing Suikoden 1 hero to replace Clive.
I appear to make it that far in the fight due to the Mother Earth Rune, which I believe I have a spares. Who should my new 6th be? Tengaar with Flowing/Mother?

*edit. Redid fight with current party. I needed to take the Rune out first.
Last edited by jonesn186; Mar 16 @ 6:09pm
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Showing 1-4 of 4 comments
I'm digging the martial arts gals, I might run that party for a dungeon.
Vex Mar 16 @ 5:31pm 
You could probably use more magical support.

Consider Mazus with a Flowing Rune. I suggest him over Tengaar, because Riou is a fast healer (he'll heal right at the start of the round), and it looks like you need one slow enough to heal the party after they soak some damage. Tengaar is a bit too fast, if I recall right, and so is Luc, but Mazus is slow enough that the boss should deal some damage that he can clean up.

Keep in mind the Mother Earth Rune's ultimate protection spell only lasts a limited number of rounds, so you'd need to reapply it. That might also be tripping you up. A couple of extra applications of the magic absorb spell doesn't hurt either.

Tir is definitely a solid choice to bring along, though. Slap a double-jab and fury rune on him, and he becomes a DPS God. Nuke with the fourth level Soul Eater spell, and then destroy the boss with your staff.

That said, you've definitely got a melee/non-magical DPS heavy party. If you're happy with Viktor/Oulan, I'd recommend getting rid of Clive and Wakaba for Mazus and Tir.

The weird thing is, Clive SHOULD be pretty OP/Busted with the right rune set-up. You're using Fury, Double-Jab, and Double-Strike/Edge, right? The final boss is all magic damage, so that extra physical damage taken shouldn't be an issue.
Originally posted by Vex:

The weird thing is, Clive SHOULD be pretty OP/Busted with the right rune set-up. You're using Fury, Double-Jab, and Double-Strike/Edge, right? The final boss is all magic damage, so that extra physical damage taken shouldn't be an issue.

Clive only get one rune slot. He has high hit chance and speed.
No way to make him OP.

You made a point of slower healers, which is a good idea. I have a Spark run equipped however so I will need to remove that first,
Vex Mar 16 @ 5:45pm 
Originally posted by jonesn186:
Clive only get one rune slot. He has high hit chance and speed.
No way to make him OP.

I could've sworn he got three in the second game, but I think you're right. Well, regardless, if he's not pulling his weight as a DPS, you're better off replacing him.
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