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Докладване на проблем с превода
What the heck does "fake" even mean in reference to art?
I mean look at any scene from Octopath. Underneath it you have solid sprites and locations, but the whole look just doesn't work for me because on top of it you have an edge vignette filter, a DoF filter, a bloom filter, a fake parallax cloud shadow filter, an edge sharpening filter, an orange light filter, a contrast filter and what feels like half a dozen others.
It's like taking fine dining and covering it in ketchup, or a masterpiece painting restoration and spraying it will dollar general clear coat.
My primary dislike of a lot of the modern aesthetic as a primarily retro gamer is the sheer amount of junky post processing effects they layer on because they prefer that look. To me it just looks subjectively awful. I'll take nice crisp sprites and clean lines any day.
It's much like how so many people disliked Flash art due to the weird outlines and unnatural, metallic looking, color gradients.
Oh wow, yea, I much prefer the downsampled backgrounds. If that was a mod, I'd for sure jump on the remasters.
On the remaster I'm still on the original so I can't comment much on the graphics yet. I just run reshade's guest advanced crt shader to help make the sprites look a bit better. What bugs me more are the portraits..wtf Milich has a a mustache?! Kasim looks like he's on drugs too. I MUCH prefer the psx's art style when it comes to that.
For people without hardware I don't think this is a bad way to experience the games at all though. If you're curious I'm the kind of person that plays remasters, emulates and tries out the OG hardware when I can.
I think a better mod would be restoring the Windows 95 version of Suikoden's hud.
Who needs memory when you can just look at examples? lol
https://cdn.bsky.app/img/feed_thumbnail/plain/did:plc:fy7se5qieq55y2czsbw6mura/bafkreic6re4dtx6unygvcbwtph76au4r7v7sr42kxhxqpr5angxzkuh5lu@jpeg
https://www.reddit.com/r/crtgaming/comments/om0ws3/suikoden_2/
Suikoden 1&2 looked amazing on CRT's
It's pretty hard to capture CRTs on camera without weird patterns, but it still looks better than the remake with the mix matched elements. Particularly the sprites which look awful in HD.
People forget that you don't see pixels on CRTs lol. The art style was way better in the original. The Remaster looks like flash art.
I play with emulators a lot but even the best shader at 4k can't compare to a relatively cheap, consumer level CRT. Its sad.
That looks absolutely awful. Did you smear vasoline on the TV screen?
I can't imagine it would be that hard to implement either. If Halo can do it I'm sure there is the technology to do it for older classic titles.