Steam installieren
Anmelden
|
Sprache
简体中文 (Vereinfachtes Chinesisch)
繁體中文 (Traditionelles Chinesisch)
日本語 (Japanisch)
한국어 (Koreanisch)
ไทย (Thai)
Български (Bulgarisch)
Čeština (Tschechisch)
Dansk (Dänisch)
English (Englisch)
Español – España (Spanisch – Spanien)
Español – Latinoamérica (Lateinamerikanisches Spanisch)
Ελληνικά (Griechisch)
Français (Französisch)
Italiano (Italienisch)
Bahasa Indonesia (Indonesisch)
Magyar (Ungarisch)
Nederlands (Niederländisch)
Norsk (Norwegisch)
Polski (Polnisch)
Português – Portugal (Portugiesisch – Portugal)
Português – Brasil (Portugiesisch – Brasilien)
Română (Rumänisch)
Русский (Russisch)
Suomi (Finnisch)
Svenska (Schwedisch)
Türkçe (Türkisch)
Tiếng Việt (Vietnamesisch)
Українська (Ukrainisch)
Ein Übersetzungsproblem melden
I thought only Combat was x2 speed.
Unless you mean we all get to play the game at 60FPS as a x2-x3 speed and no longer 15FPS as such of the Ps1 Era.
Play the Original and you see what I'm talking about :)
I played S2 several times before, but never S1. I'm playing it now and item management is way more annoying than in S2.
It's fine, and they certainly didn't "despise" the limited inventory or they wouldn't have used it. The developers preferred the inventory system of 1, but no doubt changed it due to crybabies in focus groups.
not every design choice is made because they really like it, lol
It's possible their inventory is full and trying to equip something from someone else's inventory will put the item there and put too many items in their inventory, so the game doesn't allow it (in a very unclear way).
A lot of people complaining about a remaster of a game, but if they changed the inventory system you'd have people complaining that it didn't keep to the original game's intents. Pick your poison, screwed either way.
I for one prefer them keeping it how it was, and you just gotta do better inventory management. It's not that big of a deal, people really like making mountains out of mole hills.