Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars

Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars

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macielthiago 6 MAR a las 5:10 a. m.
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Suikoden II - Bug List & Remaster Check
As most players of the original game know, Suikoden II has a long history of bugs—some minor, some game-breaking. The goal of this topic is to identify which of these issues have been fixed in the remaster and bring attention to any that still persist, so they can potentially be addressed in a future patch.

This list was compiled using information from Pyriel’s bugfix list for the original game, as well as additional reports from the Suikosource forums. If you’ve noticed any other bugs or inconsistencies, feel free to share them!

Flint Stone Bug (NOT FIXED): When the hero and Jowy escape the Mercenary Fort, Jowy creates a diversion by setting an oily rug on fire using the Flint Stone, both of which are stored in the hero’s Key Items list. While the oily rug is correctly removed, the script fails to remove the Flint Stone, as it erroneously attempts to delete it from the regular items list instead. This results in the Flint Stone remaining in the hero’s inventory despite being used.

Armor Effects/Bonuses Bug: Some armor pieces apply incorrect bonuses. The Master Robe incorrectly inherits the Earth Armor’s resistance to negative statuses, and the Robe of Mist does not have its intended magic-repelling effect.

Badeaux Missing Bug: Badeaux does not appear in the castle after recruitment due to a scripting issue.

Castle Armory Exploit: The Castle Armory menu has a bug that allows players to exploit it for unlimited money (potch).

Castle Farm Bug: Turning in multiple seeds or animals at once only registers one instead of the correct number.

Chaco Level Bug: Chaco can join the party at level 1 due to a missing script command that fails to set his level properly.

Circlet Name Error: The item "Circuret" is incorrectly named and should be "Circlet."

Collectibles Retrieval Bug: Handed-in collectible items (Books, Plans, Recipes, Sound Sets, Window Sets) are not properly recognized in after-battle searches, leading to duplicate acquisitions or making some items, such as Recipe #34, permanently unobtainable.

Forgiver Sign Display Bug: The Forgiver Sign spell can display absurdly high damage or healing values if the party requires more healing than its HP pool can provide. This is a cosmetic issue and does not affect actual gameplay.

Gregminster Crash Bug (Germany Only): In the German version, meeting Lepant and reviewing recruits can cause the game to crash due to excessive line breaks in the dialogue options.

GS1 Load - Name Import Bug (FIXED): The name of the hero from Suikoden 1 and the castle name do not import correctly when loading a save from the first game.

GS1 Load - Rune Import Bug: The game fails to properly import runes from Suikoden 1. The original code requires three empty rune slots, but due to garbled checks, the transfer rarely works as intended.

GS1 Load - Tai Ho Bug: Vincent, an unplayable character in Suikoden 1, is mistakenly swapped in instead of Tai Ho, who should be available with a level bonus. Tai Ho’s rune import is also broken, as he starts with a Killer Rune and never gains a second slot.

Inn Free Healing Exploit: Inns incorrectly heal the party for free.

Join at Level 99 Bug: Some characters whose levels are set based on another character’s level can incorrectly join at level 99.

Kindness Rune ATK Overflow Bug: If a character's Kindness value becomes negative, they receive a massive 999 ATK boost instead of the intended penalty or reset.

Knife-Thrower HP Bug (FIXED): During the knife-throwing event in Ryube, Eilie can hit the hero, reducing HP by half. If the hero had only 1 HP before the event, this could drop their HP to 0 outside of battle.

Lamb Collection Bug: One of Yuzu's lost lambs shares a status flag with a Unicorn Woods treasure chest, making it impossible to collect both.

Luca Battle Party Placement Bug: When selecting parties before the fight against Luca, a bug allows the hero to be placed in the back row alone, making him invulnerable to Luca's attacks.

Matilda Gate Clipping Bug (FIXED): The Matilda Gate can be pushed out of the way early in the game, allowing unintended access to an area before it should be available.

Music Playback Bug (NA Only): Certain songs and sound effects do not play due to improperly encoded audio data. This issue only affects the North American release.

Rune Speed Boost Bug (NA Only): Using Rune Unite attacks can trigger an unintended speed boost due to the game incorrectly pulling data when checking for speed-altering spells.

Rune Unite Bug: The game improperly searches for additional Unite partners even after a valid partner is found, which can lead to multiple Unite attacks occurring when only one should, or cause characters to do nothing when they should be participating in a Unite attack.

Scroll Shop Display Bug: The scroll shop displays names for unidentified (un-appraised) items, revealing them before they are properly identified.

Tenzan Pass Enemy Naming Bug: Some enemies encountered in Tenzan Pass late in the game have untranslated or incorrect names. Additionally, Chimaera enemies are missing from the encounter list.

Tinto Glitch (NA Only): A scripting error in the North American version can trap the player inside Gustav’s Manor, making it impossible to progress after Jess orders his troops to attack Neclord.

Trade Gossip Translation Bug (NA Only): Trade Gossip text (UWASA) was left untranslated in the North American version.

Two River Crash Bug (Germany Only): During the battle at Two River, the German version can crash due to excessive line breaks in dialogue options.

Cooking Minigame Preparation Penalty Bug: The cooking minigame includes a preparation bar that was designed to apply a score penalty if not filled to at least 70%. The intended penalties were:

0-49% completion = 0.5x score penalty
50-69% completion = 0.7x score penalty

However, the bar fills automatically over time—even without player input—always exceeding 70%. As a result, the penalty system is never triggered, making this mechanic functionally obsolete.

Cooking Minigame Preferences Bug: The food preference data for judges in the cooking minigame is misaligned due to an error in the data table. Kasumi incorrectly inherits Apple's preferences, and this misalignment continues down the list, affecting all subsequent characters' preferences.
Última edición por macielthiago; 8 MAR a las 5:24 a. m.
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Mostrando 46-59 de 59 comentarios
Criosphinx 15 MAR a las 6:31 a. m. 
Oh some other things I noticed:

-The whack-a-mole minigame is MUCH easier now, I got to like 200+ on Endless mode which I barely got to 50 in the original. The hammer doesn't block view of some holes now, and the speed of the moles is a bit more bearable now so thank ♥♥♥♥ they addressed that finally.
-They changed the way the dice rolls in the rope climbing minigame. I'm not sure if anyone was aware, but you could make sure you always get a 5 when you timed the throw right. Doesn't work anymore so I actually have to slave away at this ♥♥♥♥... *sigh*
-This I'm still unsure of, but I believe they either bugged or changed the fact that you can't get a +3 from Stones anymore. Has anyone actually gotten a +3 stat upgrade from a Stone? I haven't had a single one and I savescummed them for like 10 minutes, and more than 1. They only seem to give +1 and +2 now.
heyitslbp 16 MAR a las 1:59 a. m. 
For the Tenzan Pass Enemy Naming Bug, the naming convention is fixed, but seems like the Chimera encounter isn't fixed (do let me know if I'm wrong for this one)
Caeelin 16 MAR a las 2:14 a. m. 
I am playing without a controller and couldn't find the L1 R1 keyboard buttons, so I am unable to recruit Karen in Suikoden II.
A proper fix would be the ability to completly assign the buttons of the keyboard, because oh boi trying to hit the moles in the mini game is an endless pain.
Ray Rook 16 MAR a las 2:17 a. m. 
Publicado originalmente por Caeelin:
I am playing without a controller and couldn't find the L1 R1 keyboard buttons, so I am unable to recruit Karen in Suikoden II.
A proper fix would be the ability to completly assign the buttons of the keyboard, because oh boi trying to hit the moles in the mini game is an endless pain.
Can't you do that with Steam?
Caeelin 16 MAR a las 2:28 a. m. 
Publicado originalmente por Ray Rook:
Publicado originalmente por Caeelin:
I am playing without a controller and couldn't find the L1 R1 keyboard buttons, so I am unable to recruit Karen in Suikoden II.
A proper fix would be the ability to completly assign the buttons of the keyboard, because oh boi trying to hit the moles in the mini game is an endless pain.
Can't you do that with Steam?
Just looked it up, I don't see a way to do it.
<3 Dance with S4r4h <3 16 MAR a las 12:34 p. m. 
They didn't fixed the cabbage seed bug.

Explanation:

If you give Tony e.g. cabbage seeds and spinache seed, it can happen that you can see that he used the spinache seed but not the cabbage seed... :(
Ray Rook 16 MAR a las 1:03 p. m. 
Publicado originalmente por Kenji:
They didn't fixed the cabbage seed bug.

Explanation:

If you give Tony e.g. cabbage seeds and spinache seed, it can happen that you can see that he used the spinache seed but not the cabbage seed... :(
I remember that. Yea, you gotta hand the seeds and animals one at a time.
Gambit74 17 MAR a las 1:19 p. m. 
Publicado originalmente por Kenji:
They didn't fixed the cabbage seed bug.

Explanation:

If you give Tony e.g. cabbage seeds and spinache seed, it can happen that you can see that he used the spinache seed but not the cabbage seed... :(
I haven't checked with Spinach, but in the video I posted, I gave Tony two Cabbage seeds and a Tomato seed at the same time. He accepted all 3 and the ingredients appeared when I checked with Hai Yo at the end.
willyml4 18 MAR a las 8:35 p. m. 
Recipe #26 seems to be bugged for me. I've been save scumming for over an hour, and can't get it to show up for Rare Finds in Highway Village. I did manage to get Rabbit Plans #2. Are they suppose to show up together?
HxRaider 18 MAR a las 8:44 p. m. 
can i put missing dialogue in here too?
found one when Pohl asked MC to bring boots, flint and flour
Pohl 1st dialogue only mention 2 pairs of boot
not until i asked him again then he mention the flint and flour
Gambit74 18 MAR a las 9:07 p. m. 
Publicado originalmente por willyml4:
Recipe #26 seems to be bugged for me. I've been save scumming for over an hour, and can't get it to show up for Rare Finds in Highway Village. I did manage to get Rabbit Plans #2. Are they suppose to show up together?
You're likely just unlucky. I didn't get the recipe on my first visit there, but got it almost immediately near the end of the game.
anders.f87 18 MAR a las 10:48 p. m. 
Publicado originalmente por willyml4:
Recipe #26 seems to be bugged for me. I've been save scumming for over an hour, and can't get it to show up for Rare Finds in Highway Village. I did manage to get Rabbit Plans #2. Are they suppose to show up together?
Same problem. I got all the other recipes except for that one.
willyml4 18 MAR a las 11:38 p. m. 
Publicado originalmente por Gambit74:
Publicado originalmente por willyml4:
Recipe #26 seems to be bugged for me. I've been save scumming for over an hour, and can't get it to show up for Rare Finds in Highway Village. I did manage to get Rabbit Plans #2. Are they suppose to show up together?
You're likely just unlucky. I didn't get the recipe on my first visit there, but got it almost immediately near the end of the game.
I'll keep trying then. Hopefully it's just gate locked behind a story event (or I'm just highly unlucky in this particular RNG).
edwardchiw227 6 ABR a las 6:19 a. m. 
chiin star bug: Hilda not appear in HD remaster steam version (PC), how ah?
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