Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars

Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars

View Stats:
Quick feedback for first 10 minutes of play
Most obvious feedback I can give at this point is the settings, visuals, and sound effects. I was pleasantly pleased; however, there's always a few hiccups so wish to share my feedback or should I say, my father's feedback so I will be speaking on his behalf as he's a retired almost 70-year-old man with lot of free time to play games.

The character's walking speed (Suikoden 1). Now in original, the character moved fairly decent pace, much like how he does when the game takes over his movement when he's with Teo on the way back to the house. When the player is given control back, the walk speed drops significantly and so you are pretty much forced to use the sprint button at this point which is a nice new addition at the start for Suikoden 1. The thing is... you have to hold it down and there's no toggle for it.

Another issue was how there is no quit option for the game. You have to go into the settings to go back to the game's game selection screen, but there's no quit game there either. Yea I know, not really a problem since you can just go to steam and click the stop button, but we shouldn't have to do that and there should be a quit button inside gameplay.

I suppose the 3rd thing I was a little meh about was the amount of menu beeping like when you are confirming things, but that's too minor and I can get used to it.

Oh and the text on the title screen kinda blends into the background a little too much where you pick new game or to continue etc. I am mostly speaking on my dad's behalf of these issues as this is his favorite game from back then so that's about all I gotta say for now.
< >
Showing 1-6 of 6 comments
Agree with you on all of those points.
I would like to also add when transferring equipment to another party member, it doesn't display the stat changes or if the person can/cannot wear it in the first suikoden game. In the original playstation 1 version, the character's name would highlight green, red, or grey out based on the piece of gear being better, worse, or unequippable. Guess they overlooked this.
Sierra Mar 6 @ 6:50am 
Originally posted by AshaMarie:
I would like to also add when transferring equipment to another party member, it doesn't display the stat changes or if the person can/cannot wear it in the first suikoden game. In the original playstation 1 version, the character's name would highlight green, red, or grey out based on the piece of gear being better, worse, or unequippable. Guess they overlooked this.
That's what really kills the snappy handling. To be honest... this is the point that's annoying me the most.
Also did you notice the strange filter? It's like an element other games use when you're playing a dream sequence or seeing flashbacks. There's an odd visibility bubble in the middle of the screen, centered on the protagonist. The edges of the screen are a little bit darker. You can only tell in relatively dark surroundings and only if you move but it's there. I don't like it.
I usually would have highlighted the dialogues, since they've changed them a wee bit so ithey sound more whole than in the original. But then again... at some points they don't quite add up and leave guessing.
I also don't like the sprites on the HD backgrounds. They either need to implement an option to switch to the original background graphics or have to polish the character sprites. Not gonna happen, I know...
Ashuran Mar 6 @ 7:02am 
Originally posted by AshaMarie:
I would like to also add when transferring equipment to another party member, it doesn't display the stat changes or if the person can/cannot wear it in the first suikoden game. In the original playstation 1 version, the character's name would highlight green, red, or grey out based on the piece of gear being better, worse, or unequippable. Guess they overlooked this.

I also forget old games are more realistic. I put some good items on a character only for that character to leave for story reason, bringing all those items with him instead of returning it to us lol. So make sure to put all important items on main character haha
Last edited by Ashuran; Mar 6 @ 7:02am
Tyrant Mar 6 @ 8:05am 
Originally posted by Ashuran:
Originally posted by AshaMarie:
I would like to also add when transferring equipment to another party member, it doesn't display the stat changes or if the person can/cannot wear it in the first suikoden game. In the original playstation 1 version, the character's name would highlight green, red, or grey out based on the piece of gear being better, worse, or unequippable. Guess they overlooked this.

I also forget old games are more realistic. I put some good items on a character only for that character to leave for story reason, bringing all those items with him instead of returning it to us lol. So make sure to put all important items on main character haha

That's called development oversight, it's not programmed realism.
Rukk Mar 6 @ 8:06am 
First impressions: Overall I really like the new graphics, but a setting to turn off the vignette would have been nice... Absolutely hate when games force this awful effect, it really only makes the picture worse. Higher-res sprites like the Chinese PC port of S2 had would have been nice too, hopefully there will be a mod for them.

Other than these, I'm very pleased so far. I thought the new footstep sounds would annoy me, but I surprisingly like them, at least on Suikoden I (haven't tried out II yet).
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Mar 6 @ 4:48am
Posts: 6