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번역 관련 문제 보고
Richmond is only your go to in the second, the first has no Private Eye character and is far more difficult to obtain the all 108 stars, especially Crowley and Pesmerga.
I've been used to it since the 80s. I like 100%'ing games whenever possible. (Maybe not every game, but ones I really like.)
Not going to lie, I will absolutely be using a guide instead this time. Adult me knows how stupidly tedious that was and has no idea how kid me did not go slightly insane from it.
It is true though, a lot of older games stuck in really obscure secrets or time gated events in order to get you to buy guides. Breath of Fire 2 is a good one for that. The convoluted steps to get Township to fly would be really hard to figure out without a guide. Even worse, if you went to your town after a certain point in the game without enough money to pay for the towns expansion...that was it. You lost it forever. There was no warning at all, you just lose out if you didn't happen to have enough money in your inventory that one arbitrary time you walked into your city.
I certainly understand why people would prefer raw runs and not use guides, I prefer it myself, but permanent missable content in games, especially if it means you can't get the good ending, is one of those things that just irks me really badly.
I don't deal very well with RPG's with random encounters like I used in the past, dungeons without saving and things that forces me to have a long session of gameplay for example and some other stuff.
I do like making main quest and easy side quest able to be tracked in the new games if the character has the knowledge for the quest.
Collectibles and missable stuff should require guides(directions).
Most games are terrified that you might miss content now so there's no hidden corners at all with bright arrows pointing to each individual detail. You don't NEED 108 to beat the game. There are a few different endings. Novel idea in it's time and still novel to this day where people are hand held through so many things.
And I did it for FF7, Brave Fancer Musashi and Suikoden back then, I would do it again.
This, exactly this. In the childhood days we are just playing the games for fun, not as a perfectionist.
I still play for fun too though this days, rarely play as perfectionist.