Fort Solis

Fort Solis

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Den0matic Oct 5, 2023 @ 12:11pm
Walking speed , the elephant in the room...
I'd like to buy this game, but after reading the common denominator of slow walking speed, I may think twice. If the problem is this obvious, why don't the devs address it? Even go 1st person and let the player move faster?
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Showing 1-15 of 21 comments
GrammaGhost Oct 6, 2023 @ 3:07pm 
I didnt have a problem with the walking speed.
Atg Oct 6, 2023 @ 3:13pm 
i have...a problem with the walking speed.
Den0matic Oct 10, 2023 @ 9:16am 
So I have a 50/50 chance of not being bothered by walking speed?
Den0matic Oct 10, 2023 @ 9:24am 
All I want to know is it as frustrating as Alan Wake slow?
Valentine Kiss Oct 11, 2023 @ 4:10pm 
All players who don't have a problem with the walking speed : Try the game again after you finished it once and you will vomit in the next bucket, because it's annoying then.
The character wears a heavy, uncomfy and rigid space suit on a low-gravity alien planet and a helmet equipped with an oxygen respirator. He cannot run and act like in an action film set on planet Earth! At most for short times in case of danger and without the helmet, that's what happens in the game. This reminds me of those players who expected the blind little girl to move fast in the game Beyond Eyes! Is that the average intelligence of gamers? OMG! This is not a no-brain action game, it's a serious narrative game for mature people; everybody else should look elsewhere.
Valentine Kiss Oct 13, 2023 @ 5:12am 
Did you see the cutscenes in this game ? If so, then you should have noticed, what the character does there : Yes, he / she runs in case of emergency. All we want is a faster move than these actual crouching. No sprinting, just the possibilty to move faster. I don't know why it's so difficult to understand these "want to have".
I told you humans with space suit and respirator cannot move faster on alien planets with no atmosphere and low gravity, it's not Earth! Can you understand? They are trained to make slow movements and not to run. Plus, even if they would like to move faster, they can't, they would go out of oxygen, it's dangerous, they can easily fall, the space suit and helmet with respirator are not suitable for running, especially on low gravity. They take some risk in very short time in case of danger, but they cannot keep move faster for long time, it's impossible. I would say that when he or she were running, it was sci-fi, narrative freedom, for sake of narration, I think is not possible, you just fall with low gravity because of inertia, you have to move slowly. Wise choice to not allow players to run or move faster during gameplay, it would kill atmosphere, plausibility. Slow clumsy movements is the best you can do on alien planets like Mars. You can clearly see that he or she makes every little movement with great difficulty, not talking of running! It's a well done game, imo they have consulted some NASA or space expert, and decided to take some narrative freedom just in few cut scenes in case of danger. If I'm not wrong he or she runs only when helmet is not on. When he or she tries to run with helmet on, like in the ending scenes, they go out of equilibrium and risk to fall and sometimes fall; for sure they go out of breath and strenght.

You cannot command and developers obey! Can you command on movie directors and they have to do what people want? Artists and creators do what they think is right to do.
Last edited by Lucafg - Video Games & Art; Oct 13, 2023 @ 12:09pm
Gepida Oct 15, 2023 @ 1:00pm 
walking was the single big problem in the game. You could try to explain with whatever you want. I like to enjoy my gaming experience and this slow walk hurt it.
Doombadger Doomus Oct 16, 2023 @ 2:58am 
It's about pacing. The developers had a very deliberate vision in mind and the walking speed is a part of that. Yes, the character moves slowly. Is it an issue for me? No. Will it be an issue for you? Who can say.
Snoogans Oct 16, 2023 @ 11:55am 
Though the main characters sentiment and movement speed doesn't match with the game's circumstance that there are some bloody murders right at the beginning. Which in my opinion is a mayor downturn.
Valentine Kiss Oct 28, 2023 @ 7:29am 
I wanted to start a second run, once it came to the moment when the character is able to move, i just stopped these try and deleted these crouching simulator. It's frustrating when you are familiar with the upcoming content -- No Country for old Men.
Last edited by Valentine Kiss; Oct 28, 2023 @ 7:30am
AntiAntagonist Oct 28, 2023 @ 1:38pm 
You can probably finish the game in 3 hours as-is (and assuming you know exactly how to get from A to B). If they allowed players to jog I bet it could be done in 2 or less.

Walking is the biggest hurdle. I just finished the game, and there appear to be multiple endings, but I don't know if I'll play this again to see the other endings.

The second biggest hurdle are the QTE prompts not calling much attention to themselves while also feeling inconsistent. The graphics for the prompts are neutral grey and could appear anywhere on screen. The inconsistency stems from characters taking action when you expect a prompt, or prompting when you don't expect to be prompted.

It seems like some of the endings are locked behind investigating and some of the endings are locked behind QTEs. I don't want to have to slowly walk through the same scenario for an hour to get to the QTE or investigation that branches the story, and then spend another 2 hours to get .
StopItStepBro Oct 28, 2023 @ 5:47pm 
Devs stonewalled the idea of changing it and they kinda shot themselves in the foot by tying the pacing of the narrative to even player speed, not to mention they didn't take into account the fact that players like to explore every nook and cranny. It wasn't even a walking simulator, it's a walking simulator on rails.
Last edited by StopItStepBro; Oct 28, 2023 @ 5:47pm
По крайней мере, в игру стоит добавить опцию включения постоянного быстрого темпа. Потому что включение ручного быстрого темпа после каждого действия. буквально каждую секунду невероятно утомляет
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