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You cannot command and developers obey! Can you command on movie directors and they have to do what people want? Artists and creators do what they think is right to do.
Walking is the biggest hurdle. I just finished the game, and there appear to be multiple endings, but I don't know if I'll play this again to see the other endings.
The second biggest hurdle are the QTE prompts not calling much attention to themselves while also feeling inconsistent. The graphics for the prompts are neutral grey and could appear anywhere on screen. The inconsistency stems from characters taking action when you expect a prompt, or prompting when you don't expect to be prompted.
It seems like some of the endings are locked behind investigating and some of the endings are locked behind QTEs. I don't want to have to slowly walk through the same scenario for an hour to get to the QTE or investigation that branches the story, and then spend another 2 hours to get .