Fort Solis

Fort Solis

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™aw8da8 Aug 26, 2023 @ 8:56am
Where is the 32:9 Full Support and the FOV Slider
Where is the 32:9 Full Support and the FOV Slider

Black Bars left and Right..... cmon, its 2023 and not 1733
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Showing 1-15 of 17 comments
Jamyjet Aug 26, 2023 @ 9:11am 
They confirmed no ultrawide support at all sadly, they said it was due to the way the game was designed in terms of the hud/camera and that making it compatible with ultrawide displays would require a complete rework. It sucks but it's not a triple A game.
Vegasskill Aug 26, 2023 @ 5:52pm 
64:9 would be really great!
Inv1s1ble Aug 28, 2023 @ 2:17pm 
Why would any studio put in effort (which equals costs) to support this aspect ratio if almost no one uses it? And the few people who use it, can still enjoy the game - just with some black bars, that don't hurt.
You use an exotic setup and that's what you get. You've got to be used to that.
E11ip$0iD Aug 28, 2023 @ 2:42pm 
Let's get used to the mono sound now... Or play games with only grey colors.
Games without 32:9 support look terrible on my screen.
You play like with a bucket on your head. I won't pay for this. :steamsad:
IDKFA Aug 28, 2023 @ 10:52pm 
Go look at the thread "Ultrawide upon release ?" -- there is a 'fix' that DOES work with Flawless Widescreen. I'm not sure about 32:9 but the 21:9 works beautifully (and the game is SO much better in ultrawide!)
IDKFA Aug 28, 2023 @ 10:54pm 
Originally posted by Inv1s1ble:
Why would any studio put in effort (which equals costs) to support this aspect ratio if almost no one uses it? And the few people who use it, can still enjoy the game - just with some black bars, that don't hurt.
You use an exotic setup and that's what you get. You've got to be used to that.

No offense but don't enter a thread that doesn't apply to you and trash talk the op - stick to your oldschool setup and let those that enjoy expanding their entertainment enjoy THEIR way. Also, blackbars may not bug you but they drive some people nuts.

To each their own, mate.
Inv1s1ble Aug 29, 2023 @ 1:05am 
That's not trash talking, that's facts. That aspect ratio is very rare. In fact, it's only 0.25% of players on steam. How many of those 0,25% are going to play this game? Most probably not all of them. So let's be very optimistic and say half of all steam players are going to play Fort Solis. That's 0.125%... So naturally it is a low priority. Not a single word of trash talking in this paragraph.

Do they need to implement support for dancing mats or guitar controlers because some people fancy those? No they don't.
Do they need to support the Pixmax 8k VR headset? 0.16% of players have this and "cmon... it's 2023 bro, why the F is all of this not supported yet?!"...
You've got some exotic setup and should clearly be used to limitations, but yet you come here in the forums of a small game studio with a small game and complain about it with your attitude. Oh no... you got replies with attitude as well... poor you. Now you can whine about the oh so bad trash talking.
johnjohansson81 Aug 29, 2023 @ 2:46am 
I was so eager to play this on my PC, but this is a deal breaker for me. No 32:9 support means I will skip the PC version and wait for a discount on PS5 instead.
Pricy Aug 29, 2023 @ 11:17am 
Originally posted by Inv1s1ble:
Why would any studio put in effort (which equals costs) to support this aspect ratio if almost no one uses it? And the few people who use it, can still enjoy the game - just with some black bars, that don't hurt.
You use an exotic setup and that's what you get. You've got to be used to that.

It barely takes any extra work to support, there's literally a workaround already to get it running in ultrawide. Also for a game where the only redeeming quality is the visuals why tf would you put up with a gimped experience if you'd spent the money on a nice monitor. This is one of the very few games that doesn't support it, we don't have to really get used to it not being available because it is 99.9% of the time. "Why should any studio put in effort" is quite a start to your statement, well, simply because they're asking for our money for their product, if it doesn't meet our expectations we have the right to complain. If they don't want to support such a trivial feature then expect complaints.

Along with that the game can barely hold a stable framerate above 40 on a 3090 which is ludicrous considering the size of the environments, don't know why you feel the need to start virtue signalling over this poorly optimised "game".
Arth47 Aug 29, 2023 @ 11:35am 
Where is 256:9 support? Shame on Devs!
Inv1s1ble Aug 29, 2023 @ 11:36am 
You mentioned money. Great! That's exactly my point... :-P If you have X amount of effort you can spend on development, features, bug fixing, etc. and there is feature Y that most likely less than 0.25% of the players could use to improve their experience, but actually don't need to play the game, and there is a fraction of those 0.25% that actually wouldn't play the game just because of that, from a business perspective it just makes no sense to put this on a high priority.
Even Elden Ring didn't or does not have widescreen support yet. And there is a big company behind it.

For what it's worth, I do hope they find the time to implement widescreen support und get you some more frames in the future. Couldn't hurt to ask nicely for a Z priority feature instead of complaining.
Rychek4 Aug 29, 2023 @ 3:57pm 
Originally posted by Inv1s1ble:
Why would any studio put in effort (which equals costs) to support this aspect ratio if almost no one uses it? And the few people who use it, can still enjoy the game - just with some black bars, that don't hurt.
You use an exotic setup and that's what you get. You've got to be used to that.
I dunno, 3360x1440 isn't really exotic anymore.
Inv1s1ble Aug 30, 2023 @ 3:09am 
These are the widescreen resolutions steam users use in July 2023 and their percentages of players according to steam:
2560 x 1080 - 0.99%
3440 x 1440 - 1.96%
5120 x 1440 - 0.26%
All widescreen users thrown together sum up to 3.21%.
You want to argue about where to draw the line between exotic and non-exotic? I don't.
32:9 as OT 'asked' about is still 0.26% which is one of the most rare resolutions to date, which makes it kind of exotic, wouldn't you agree?

Anyhow, hope you'll get what you need :-)
Rychek4 Aug 30, 2023 @ 9:31am 
3440 x 1440 - 1.96% Would I call this exotic?
No, your response is misleading because you don't acknowledge that all resolutions but the primary 1920 x 1080 are small numbers.

Because it's smack in the middle of the pack sorted by usage type:

0.87%
0.87%
0.99%
1.37%
1.59%
1.96%
2.31%
2.48%
3.42%
5.20%
14.09%
61.47%

Unless you are suggesting everything but the top 3 resolutions be considered exotic. Anyway I don't feel a need to define exotic anymore than you, but you replied so I'll play along.

And by your own numbers, that resolution accounts for what... 60% of all widescreen users (did you mean to write ultrawide)? Sounds like the primary resolution for widescreen users (again, by your numbers).

1.96/3.21
Last edited by Rychek4; Aug 30, 2023 @ 9:38am
™aw8da8 Aug 30, 2023 @ 11:04am 
Originally posted by IDKFA:
Originally posted by Inv1s1ble:
Why would any studio put in effort (which equals costs) to support this aspect ratio if almost no one uses it? And the few people who use it, can still enjoy the game - just with some black bars, that don't hurt.
You use an exotic setup and that's what you get. You've got to be used to that.

No offense but don't enter a thread that doesn't apply to you and trash talk the op - stick to your oldschool setup and let those that enjoy expanding their entertainment enjoy THEIR way. Also, blackbars may not bug you but they drive some people nuts.

To each their own, mate.
haha! indeed. oldscool setup lol.... good one! and you wre so right
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