Lost Skies

Lost Skies

worlds adrift
bro u work on this game for years and still make something ♥♥♥♥♥♥♥♥ than worlds adrift??? did you really copy and paste unity assets with hope and a prayer? 0 optimization, when I spawn on the map game asking me to uninstall. And coop only? are you guys ♥♥♥♥♥♥♥ serious, we played this ♥♥♥♥ for the pvp, the chaos, I want to shoot ♥♥♥♥♥♥♥, get shot at, not to play space ikea with 5 other clowns in a flying coffin.i spend 20 ♥♥♥♥♥♥♥ hours building my ship just to fly around emptyass sky like a drunk seagull with no purpose.

tier system? gone
progression? a joke
now u just pray to RNG and hope u get good blueprints that doesn't make u wanna uninstall this ♥♥♥♥♥♥♥♥
and what the ♥♥♥♥ is up with the island puzzles?
did u hire some sadist with a grudge against fun?
i’d rather eat drywall than do one more of these braindead puzzle that feel like someone shat riddles onto a wall and called it gameplay


this game is pain
pure, distilled disappointment
it’s like u looked at everything that worked before and said nah, ♥♥♥♥ that, let’s make it worse
congrats, u made me miss worlds adrift
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Showing 1-13 of 13 comments
Jesus, these are getting more and more unhinged by the hour.
Originally posted by MartyrSaint:
Jesus, these are getting more and more unhinged by the hour.
Yeahhhh~ Idk... On one hand, there are some new things they have done with Lost Skies that I like alot... I like the creatures and the new PvE elements.... But I do sorely miss the MMO-feel of just joining the game and having to co-exist with the other players.
Originally posted by ItsDarthChaos:
Originally posted by MartyrSaint:
Jesus, these are getting more and more unhinged by the hour.
Yeahhhh~ Idk... On one hand, there are some new things they have done with Lost Skies that I like alot... I like the creatures and the new PvE elements.... But I do sorely miss the MMO-feel of just joining the game and having to co-exist with the other players.
I do miss the MMO feel but I figure since the games are hosted player-side eventually somebody will figure out larger servers. I wasn't on the PvP shard back during WA too often just due to how many griefers camped the spawn points so I'm glad PvE has a lot of focus this time around.
Originally posted by MartyrSaint:
Originally posted by ItsDarthChaos:
Yeahhhh~ Idk... On one hand, there are some new things they have done with Lost Skies that I like alot... I like the creatures and the new PvE elements.... But I do sorely miss the MMO-feel of just joining the game and having to co-exist with the other players.
I do miss the MMO feel but I figure since the games are hosted player-side eventually somebody will figure out larger servers. I wasn't on the PvP shard back during WA too often just due to how many griefers camped the spawn points so I'm glad PvE has a lot of focus this time around.
Oh I do agree. PvE in this sort of game absolutely has its audience. I just kind of hope that if Lost Skies finds the success that Worlds Adrift missed out on, we'll eventually get a second shot at something that has the PvP elements as well.
Saito Apr 19 @ 11:54pm 
Oh look, another one of those guys with a life so ♥♥♥♥ they need validation by shooting unwilling targets online.

Get a grip, if it's not for you then it's not for you. Grow up.
Brother Apr 20 @ 12:01am 
me being someone who has no fing idea what worlds adrift is

just loving the fact i found a awesome grapple mechanic outside of a spider man game, wooooo

balancing this and the new runescape game, and watching all the rolly polly trollies get mad in discussions is its own game XD
Originally posted by Brother:
me being someone who has no fing idea what worlds adrift is

just loving the fact i found a awesome grapple mechanic outside of a spider man game, wooooo

balancing this and the new runescape game, and watching all the rolly polly trollies get mad in discussions is its own game XD
Oooh~ you missed out. X3 So Worlds Adrift was something that existed like a decade ago from the same devs. It was basically the same game, except the world was server-based. So imagine Lost Skies, but you have to worry about every other player trying to steal your stuff like you are playing Sea of Thieves... Plus, the islands were all randomly generated, and pulled from a pool of player-created islands. It was alot of fun.... buggy, but fun. Though the game didn't generate the player base to keep itself afloat.
Brother Apr 20 @ 12:26am 
Originally posted by ItsDarthChaos:
Originally posted by Brother:
me being someone who has no fing idea what worlds adrift is

just loving the fact i found a awesome grapple mechanic outside of a spider man game, wooooo

balancing this and the new runescape game, and watching all the rolly polly trollies get mad in discussions is its own game XD
Oooh~ you missed out. X3 So Worlds Adrift was something that existed like a decade ago from the same devs. It was basically the same game, except the world was server-based. So imagine Lost Skies, but you have to worry about every other player trying to steal your stuff like you are playing Sea of Thieves... Plus, the islands were all randomly generated, and pulled from a pool of player-created islands. It was alot of fun.... buggy, but fun. Though the game didn't generate the player base to keep itself afloat.
so arguably it sounds like the game scope was to big for what they could actually do but it was a good game that tanked and they maybe should have done something smaller like this and possibly build on something, and hey, you followin me round or something XD
Originally posted by Brother:
Originally posted by ItsDarthChaos:
Oooh~ you missed out. X3 So Worlds Adrift was something that existed like a decade ago from the same devs. It was basically the same game, except the world was server-based. So imagine Lost Skies, but you have to worry about every other player trying to steal your stuff like you are playing Sea of Thieves... Plus, the islands were all randomly generated, and pulled from a pool of player-created islands. It was alot of fun.... buggy, but fun. Though the game didn't generate the player base to keep itself afloat.
so arguably it sounds like the game scope was to big for what they could actually do but it was a good game that tanked and they maybe should have done something smaller like this and possibly build on something, and hey, you followin me round or something XD
Haha~ I would say that about sums it up. yes. I suspect that exact logic is why they are doing Lost Skies, as opposed to trying to revive Worlds Adrift.
as someone with over 150+ hours (well im a hard working man who played it everytime possible in his free time) in world adrift i enjoy LS very much. Its awesome and brings back so many wonderful Memories. I dont know why you trolls are so Toxic about Bossa bringing back one of their Titles with pve Content, you all knew the PvP in WA was one sided and boring, they even had to insert a Safezone at the beginning so Idiots couldnt bully other players, because that was your beloved PvP: bully new players in starting Area and weaken the Player count with your idiotic community destroying behaviour

So stop your childish acting and grow up, thanks.
Ashar Apr 20 @ 3:43am 
wow, HASBELKADER must love this game, every few words hes using ♥s, how nice
Frosty Apr 20 @ 5:11am 
The puzzles are in my opinion a entertaining way to escape from the grind. I love the lack of pvp. But that said, it would be nice if there was something more to the flying between islands besides hunting the heralds, perhaps raiders or trading ships you could encounter. Or if npc's are out of the question some flying dutchmen (ships in flight which are abandoned.
Jinx Apr 20 @ 6:21am 
Guy never heard about early access
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