Lost Skies

Lost Skies

Bug: Motion Blur Intensity does NOTHING.
Put it at zero. Looks same as I put it at 1.0. Tried putting it at 0.1 even and no change either.

This is really awful and makes it debilitating to try to play for motion sickness purposes.

Please fix this.
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Showing 1-10 of 10 comments
It absolutely needs to be fixed, but this might be a workaround for now to get it off.
While in game, be sure it's at 0.
Go to main menu, just check again if it's at 0.
Exit game, launch it and hopefully it's gone.
That worked for me and some it seems.
+100000000000000
Originally posted by Blebloblep:
It absolutely needs to be fixed, but this might be a workaround for now to get it off.
While in game, be sure it's at 0.
Go to main menu, just check again if it's at 0.
Exit game, launch it and hopefully it's gone.
That worked for me and some it seems.

that works thx :)

But it´s really a pain in the boop...
it gives me headache :/
Works! God this was awful, now I can enjoy the game
I hope this is still in Alpha ^^ This is nothing like a game you could sell.
Auroosa Feb 28 @ 11:40am 
Came here to say this. If you have Accessibility settings in a game, please make sure they actually work cause it has real world health consequences for your potential customers.
Wapkaak Mar 1 @ 10:43am 
There are alot of things not working, the game uses 6% of my CPU. When i turn on the fps meter form the Steam Overlay it says 90ish fps, feels and looks like 40-60. The Demo is in a Terrible state. I just hope they take time to fix everything and release a stable game. I want this to be atleast good.
Uriel Mar 1 @ 11:15am 
Originally posted by Wapkaak:
There are alot of things not working, the game uses 6% of my CPU. When i turn on the fps meter form the Steam Overlay it says 90ish fps, feels and looks like 40-60. The Demo is in a Terrible state. I just hope they take time to fix everything and release a stable game. I want this to be atleast good.

The game seems to have a GPU RAM issue. On my rig (Ryzen 7 5800X / RTX 3060 Ti 8 GB / 32 GB of RAM / game on M2, OS on classic SSD), the game takes 3+ GB of GPU RAM the moment you launch it, even before the logos appear. Then it's using ALL the GPU's RAM, all the time. That's with textures at medium and most settings at medium / low.

The game looks nice, but nowhere near nice enough to hog so much RAM.

Typically when a game hogs all your GPU's memory, it looks sluggish, since the GPU is constantly scrapping to make room for the next thing to load.
why is this even a thing in any game? Whoever came up with this thinking: awesome feature.
it's worth noting that some anti-aliasing types like TAA cause motion blur themselves, in addition to various upscaling methods. if you still see motion blur in a game after turning off the motion blur setting, the anti-aliasing method or upscaling is likely your culprit.

also: yeah, I don't know why people would want to create an option that mimics FAULTS in film cameras. It baffles me that motion blur and film grain are usually turned on by default in games.
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Date Posted: Feb 21 @ 10:34pm
Posts: 10