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I didn't want to post because I'm going to have a biased opinion on this topic, but I do wish more people would realize that Vampire Survivors itself isn't an original idea, so I'm glad to see some people do know that.
Same auto shooting arena locked fun
Different everything else.
Maybe not but it is the game that popularized the genre. I would have never known Magic Survival existed if it wasn't for Vampire Survivors.
Except the gap between Magic Survival and Vampire Survivors is a lot different than between Vampire Survivors and your clone. From graphics, weapon patterns, max time being 30 mins, even chest animations, etc. there are a TON of direct copies that you can't deny.
For another comparison, look at the boardgame Dominion (that created the deck building genre) vs Slay the Spire. Sure the former made the concept, but the latter made it popular on computer and revolutionized it. Now compare all the numerous Slay the Spire clones. By the same degree "Oh wow FTL Faster than Light is a copy of Sundog lol?!?!".
Yes, it is a clone.
To be fair, you've never played Nomad Survival, according to your Steam profile. I was curious to know how far along you got because some people would draw these sorts of parallels if they didn't play much, but I'd imagine if you've never played at all, you'd way more easily say it's a clone despite pretty much every Steam review saying it's very different.
We're all free to have our opinions, though. Thanks for providing yours.
Iterative design doesn't equal clone and if you don't understand this then I do wonder what sort of fantasy video game landscape you are in where every game is a unique product and not the product of iteration.
Once upon a time, every new FPS was known as a Doom clone. It didn't matter how different or similar they were, that's just what it was called until a name for the genre emerged. Any game that was similar to Dark Souls was referred to as a Dark Souls clone, and now the 'genre' is Souls-like. This is the same as those situations.
The popular thing right now in this genre is Vampire Survivors, so lots of people are going to draw their comparisons between this and that game, even though this game does a lot of things differently. The reality is, they're both part of a new type of genre, and iteration doesn't happen by making something totally different. Rather, it happens through refinement and smaller changes, to flesh out the genre rather than try to make a whole new one.
One day this genre will have a name, and Vampire Survivors may very well be seen as the progenitor of it all even though Magic Survival technically started it all. But this game will always be what it is now: Another game in the genre, not just a clone.
graphics are nothing alike (other than both being very different pixel art styles) and this game has lots of weapon patterns VS doesn't have (and vice versa)
Well, you don't need to have played the game to know its a copy of vampire survivors, there are enough lets play on youtube to identify that fact.
Further, what most people dont know is that you also stole the graphics from "days bygone". And i mean its 1 to 1 copy of the graphics. For example, heroes and enemys.
I have question, is there anything in your game that was made by you?
Who says that's the whole point of pixel art?
Thats YOUR opinion, while not true.