Demonologist

Demonologist

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Why is there police in the new map?
I think the new map is not realistic. Why is there empty police cars?
Would there not be a lot of people watching to see what is going on?
Did the Police call the Ghost Hunters?
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Showing 1-5 of 5 comments
Olaf Apr 23 @ 2:13am 
Originally posted by Xenor:
I think the new map is not realistic. Why is there empty police cars?
Would there not be a lot of people watching to see what is going on?
Did the Police call the Ghost Hunters?

nothing in the game is realistic lol
Xenor Apr 23 @ 3:51am 
Originally posted by Olaf:
Originally posted by Xenor:
I think the new map is not realistic. Why is there empty police cars?
Would there not be a lot of people watching to see what is going on?
Did the Police call the Ghost Hunters?

nothing in the game is realistic lol

It is about immersion. It needs to make sense. Every other map is fine.
Last edited by Xenor; Apr 23 @ 3:51am
famatics May 11 @ 4:57pm 
I thought the same thing about that map...and then how did the ghost have time to get a bunch of spikes with heads on them in the school yard before the cops came? But then I remembered I played a map where I found random shotgun parts with a cross on the barrel in a hospital and that it somehow had salt rocks in it to banish a ghost. So just take it as more of a set piece maybe? Like the cop car lights do look haunting in a way when looking out the window (but yes definitely not realistic). Like why is there a tool rack in the back of ghost hunting tent you have? When would I need that circular saw and hammer?
Last edited by famatics; May 11 @ 5:11pm
Xenor May 12 @ 2:03am 
Originally posted by famatics:
I thought the same thing about that map...and then how did the ghost have time to get a bunch of spikes with heads on them in the school yard before the cops came? But then I remembered I played a map where I found random shotgun parts with a cross on the barrel in a hospital and that it somehow had salt rocks in it to banish a ghost. So just take it as more of a set piece maybe? Like the cop car lights do look haunting in a way when looking out the window (but yes definitely not realistic). Like why is there a tool rack in the back of ghost hunting tent you have? When would I need that circular saw and hammer?

I still think the other maps are believable , but not this one.
Maybe he could add some pedestrians standing outside, just static they don't need to be animated.
famatics May 13 @ 11:18am 
Originally posted by Xenor:
Originally posted by famatics:
I thought the same thing about that map...and then how did the ghost have time to get a bunch of spikes with heads on them in the school yard before the cops came? But then I remembered I played a map where I found random shotgun parts with a cross on the barrel in a hospital and that it somehow had salt rocks in it to banish a ghost. So just take it as more of a set piece maybe? Like the cop car lights do look haunting in a way when looking out the window (but yes definitely not realistic). Like why is there a tool rack in the back of ghost hunting tent you have? When would I need that circular saw and hammer?

I still think the other maps are believable , but not this one.
Maybe he could add some pedestrians standing outside, just static they don't need to be animated.

I think that would be a cool idea, maybe have like a line of people watching and a cop taking down notes from some pedestrians. It would make me just think the cops have no idea what is and called you in to assist.
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