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Hmmm... If that's the case, I'm really not sure what I could be doing wrong to not have enough time, maybe I'm not running the fastest route possible or something and need to reevaluate.
As for 2+ players, yea, I can see why they say its easy. Just have someone pre-positioned at the light before starting the timer, essentially doubling the time to get the light in position. The light is accessible the entire time, unlike Bedlam where you have to jump through hoops to get that final room open.
It's doable but you can't make a mistake.
Ahh, there's the rub, then.
I was not aware there was a proper sprint method. All I've ever known was hold down the run key to get your little 1 second of zoomies every few seconds.