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I've never until now, played a demo that just allows you to play it once and then you hit a pay wall.
Generally you can play it as much as you want but like I said your typically very restricted as to what you can do and where you can explore.
I mean , it is what it is if that's the way they set it up, but it seems like you would want people to be able to play it more than one time before shutting them off.
Oh well.
There's only so much you can put into a demo for this type of game.
It's not as easy as in a game with levels where you just make the first one available (There happens to be a lot of progress you're missing out on in those games), or a looter shooter where you're basically not getting good loot and are only limited to 1% of the game.
In contrary to those, demonologist is a repetitive experience. There is no real progress (customization is purely optional rather than actually limiting your experience) and even just giving 5 ghosts to pick from is already an experience you can literally play for hours until you're tired of it and never want to touch the game again.
Thank you TGRL for understanding what I was asking and providing a solution to the issue.
This is exactly what I was wanting to know.
I wasn't really concerned about progression or anything so there worries there.
I was just looking to replay the demo as it was.
I really enjoy what you have done at this stage of development and looking forward to your future updates.
Thanks again.
Thanks for your comment but this is not at all what I was asking.