Nightingale

Nightingale

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Fixo Feb 19, 2024 @ 10:42am
Why all the fuss about private server ?
If you have seen how the game works, it just makes sense their is no private server since every player can join you (with their character) whenever regardless of server... It would be like asking for private server in an MMO like ff14...
I don't get it.
Last edited by Fixo; Feb 19, 2024 @ 10:43am
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Showing 1-15 of 71 comments
Tenoshii Feb 19, 2024 @ 11:00am 
Just depends on your willingness to see things from an alternative viewpoint/use case.

When it comes to open world crafting/survival games people like the ability to play the game offline and in singleplayer with the option to do otherwise if desired.

If you've heard of or followed how the Helldivers 2 release is going, that's a pretty classic example of what can happen when you make a game that only has online play capability.
Fixo Feb 19, 2024 @ 11:17am 
Originally posted by Tenoshii:
Just depends on your willingness to see things from an alternative viewpoint/use case.

When it comes to open world crafting/survival games people like the ability to play the game offline and in singleplayer with the option to do otherwise if desired.

If you've heard of or followed how the Helldivers 2 release is going, that's a pretty classic example of what can happen when you make a game that only has online play capability.
I usually play alone, but i love the option to play with people. I actually played alot of Helldiver 2 (lvl 40 and i unlocked pretty much everything, except medal stuff) and the server are full and its annoying but its temporary.
I don't get why people are mad that they have the option to play with people.
Not having internet nowadays is very rare (4G/5G is almost everywhere) that's an argument that is pretty flowed.
If you are worried that the game will die, why even play in the first place ? if it dies it was meant to be honestly.
Mavor Feb 19, 2024 @ 11:20am 
Some people see 'survival' in a games description and automatically assume 'Valheim' or 'Ark' or similar. They seem to have a hard time accepting that the possibility exists for a survival game to be run in a different fashion.
The Seventh Son Feb 19, 2024 @ 11:24am 
Honestly I can see it both ways. However, reading up ont he game and so forth, I don't think it's goign to be what a lot of the anti-crowd thinks. It sounds like you will have your world, which is private and only accessible to you and those you invite, and then you will be able to create instances by putting cards together. When you create an instance, you can choose to do one publicly or privately.

Yeah, it's always online, but I like the idea of being able to jump in with other players easily if I so choose.
Yhtill Feb 19, 2024 @ 11:24am 
To be fair (damn Devil's Advocate) some folks want offline so the game (in theory) can't disappear on them if the studio failed. Also there are some folks with bad internet or who like to play offline in situations where there is limited Internet. I can understand that entirely. (Not the game disappearing but the other 2.)
Tenoshii Feb 19, 2024 @ 11:26am 
Originally posted by Fixo:
I usually play alone, but i love the option to play with people. I actually played alot of Helldiver 2 (lvl 40 and i unlocked pretty much everything, except medal stuff) and the server are full and its annoying but its temporary.
Yeah some people have a different tolerance for those annoying instances where the only reason they can't play is because there's something wrong with the servers.

You can see that going on in real time as it relates to Helldivers 2.

Originally posted by Fixo:
I don't get why people are mad that they have the option to play with people.
Not having internet nowadays is very rare (4G/5G is almost everywhere) that's an argument that is pretty flowed.
Not so much the part about playing with other people, it's the fact that if you don't have an internet connection, or if the servers are down or overloaded, you literally can't play the game.

As far as the ability to have an online connection, sure there are more opportunities for internet connectivity these days, but that doesn't mean everyone who wants to play the game has a good setup for it.

Originally posted by Fixo:
If you are worried that the game will die, why even play in the first place ? if it dies it was meant to be honestly.
Well on the one hand, just because something will inevitably end doesn't mean you shouldn't do it. Life in and of itself is a great example.

Some people just don't like the idea that they can spend money on something and eventually they are unable to use it simply because the organization that made it doesn't want to keep servers online and/or continue to support the game.

There are so many games that come out each year that the concept of playing a game that came out 10-15 years ago isn't quite as unusual as it might have been a decade or two ago.
Yhtill Feb 19, 2024 @ 11:30am 
I'd like a game to continue indefinitely but if I've had my fun and something happens, a four letter word or two and move on. Some folks feel a certain level of hardship when something they haven't looked at or dealt with for a decade suddenly disappears. Everyone is different.
Darcy Feb 19, 2024 @ 12:14pm 
Lots of people don't realise that your server is technically private ( no one can access your server randomly), you just give access to certain people/friends. Although yes playing offline would be great for some i don't think it deserves any bad comments for it.
Last edited by Darcy; Feb 19, 2024 @ 12:14pm
Lyrel Feb 19, 2024 @ 2:17pm 
Originally posted by Fixo:
If you have seen how the game works, it just makes sense their is no private server since every player can join you (with their character) whenever regardless of server... It would be like asking for private server in an MMO like ff14...
I don't get it.

From what you write here It seems you don't really know how the game works?
You can play this game completely private. No one being able to join you if you don't want them to. All the content in this game is completely solo-able.

So why not give us the option to host our own Dedicated Servers? Nobody is asking them to not host servers themselves. We just want additional options. And it's not like the concept is so unheard of in this game genre.

This would also have the benefit of not being completely dependent on them. Say for Example they release a patch and it causes some unforeseen issues which mean extended maintenance. In an environment like the game currently releases this means we won't be able to play while in a Dedicated Server Setting we could simply not patch the Server and keep playing until they manage to fix the issue.
Last edited by Lyrel; Feb 19, 2024 @ 2:20pm
Triggerd_Noob Feb 19, 2024 @ 2:23pm 
Originally posted by Tenoshii:
Just depends on your willingness to see things from an alternative viewpoint/use case.

When it comes to open world crafting/survival games people like the ability to play the game offline and in singleplayer with the option to do otherwise if desired.

If you've heard of or followed how the Helldivers 2 release is going, that's a pretty classic example of what can happen when you make a game that only has online play capability.

I could also use Helldivers 2 as a good example of a game that's having massive success despite being always online and using anti-cheat. There were 400k people playing earlier on Steam alone, and sales figures are way past expectations.

So you will see a lot of the vocal minority complain here on the forums and likely review bomb the game much like Hell Divers 2, but that likely wont change the developers stance on having no private servers.
restarter Feb 19, 2024 @ 2:25pm 
I mean Shroud of the Avatar is still running. There's maybe like 100 people that play it, maybe more but its pretty dead. I think tehre would have to be nuclear war before a game server shut down these days
Lyrel Feb 19, 2024 @ 2:27pm 
Originally posted by Triggerd_Noob:
So you will see a lot of the vocal minority complain here on the forums and likely review bomb the game much like Hell Divers 2, but that likely wont change the developers stance on having no private servers.

Yet they actually already stated they will revisit the Idea of Dedicated Servers during EA in the Dev Update Video a Year ago. And thus naturally there will be alot of people advocating for them until we get a definitive answer.
Tenoshii Feb 19, 2024 @ 2:33pm 
Originally posted by Triggerd_Noob:
I could also use Helldivers 2 as a good example of a game that's having massive success despite being always online and using anti-cheat. There were 400k people playing earlier on Steam alone, and sales figures are way past expectations.
Agreed.

Originally posted by Triggerd_Noob:
So you will see a lot of the vocal minority complain here on the forums and likely review bomb the game much like Hell Divers 2, but that likely wont change the developers stance on having no private servers.
Yeah I'm quite interested to see how the concurrent players and review numbers play out over the next several days and to see how the developers respond to the desire for offline play and private servers.
Rogue Feb 19, 2024 @ 2:34pm 
Customization and sense of ownership.

Since official servers can go kaput (power outage, game or hosting company close down, connectivity issues, etc acts of god), but you have a backup way to host the game( not just have the game running but tune settings to your liking and even use a hosting service of your own choosing).

The only problem to me and only me is they lack a roadmap. For example I almost did not buy Palworld until they show me a roadmap. Some accountability is better than lip service of "maybe" or empty promises...
Last edited by Rogue; Feb 19, 2024 @ 2:40pm
Kaziklu78 Feb 19, 2024 @ 2:36pm 
Basically a group of people feel entitled to a certain features that the devs have not opened for players just yet or isn't in the game.

They spam the forums with a half dozen or more new threads a day or bump up threads repeatedly to keep between 4-6 threads all about the same things on the main page. Spamming the forums. Even though they have been given their answer.

The more I learn about how the servers work the more I realize the reasoning.

Private servers often have a limited number of players on them. While inviting people to play is easy enough it is just as easy on the official servers. Then there is the fact many of not all the things people do with setting on private servers is intended to be done with the Realm Cards in the game. (always night, always day, higher resources... etc) these are a game mechanic. Lastly there is no server list that I could see. So there is no real way to join a server. At the beginning of EA this is the reason I think they mentioned that you won't even be able to see public realms initially. They aren't ready to implement that.

I realize that having private servers can be a good thing, that it can make the game easier to play with bad internet and keep the game alive if it isn't a success for a passionate fan base.

However it is EA... it is the beginning of EA... They have a Dev map I'm sure and they are trying to follow it. They can rejig if needed to after the EA launch... but to demand a certain feature in this way is just not appropriate or helpful.

Frankly the MODs should have put a single pinned thread and delete all others.
Last edited by Kaziklu78; Feb 19, 2024 @ 2:39pm
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Date Posted: Feb 19, 2024 @ 10:42am
Posts: 71