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Minor biome cards can affect these realms, safer or more dangerous being options, I think. I know at least one card, the Blood Moon card can make them more dangerous for sure.
Thanks for your answer :-)
Some of us build just for the joy of building.
But yeah, I get what you’re saying. I would personally prefer to have one place in the world where I can relax and not have to worry about some bloodthirsty monster coming at me.
It will be fun times trying to figure out the best and the deadliest settings, I think. Also noteworthy, I am 99% sure one of the videos showed a cannon. Would you be lugging a cannon to a Point of Interest? The cannon would make me think stuff comes to YOU at least some of the time.
You build your Cairn (stack o' rocks) where you want to respawn. One cairn to a customer. Upon death and not being revived by friends or allies, you come back at your Cairn. You can also teleport to your cairn anytime you are not in combat or otherwise engaged. (So, no, you can't teleport away from falling off a cliff)
The base you place around/next to your Cairn would be your respite base, and that realm (A procedurally generated instance of about (currently) 2km x 2km) is your respite realm. You are not required to place a base at your cairn. Not sure why the one place you can get to quickly from anywhere wouldn't be your major base.
There are two cards that are used to generate a realm. Biome cards decide if the landscape will be. Currently the choices are Forest, Swamp or Desert. More Biome cards are planned during Early Access, and are apparently one of the top priorities.
The other card that can be played during realm creation is a 'Major' card.
A Major card called "Abeyance" will generate a very low threat realm. (there are about 50 different Major cards at EA release) In an Abeyance realm there are still POIs and other places that contain enemies and rewards. But wandering mobs should rarely ever attack your base unless you lead them to it. The negative aspect of an Abeyance card is the resources present will all be bottom tier. So, no, you can't get high tier resources easily that way.
So, you can build your cairn in any sort of environment you want. Want a safe respawn? Generate an Abeyance realm and put a fortress around your cairn. Want to live dangerously and respawn potentially in a pack of enemies? Find a high-threat realm and plunk down your cairn somewhere at random with no supporting buildings.
Your cairn. Your base(s). Your realm. Your choices!
... then you go to a place/biom/realm who have "action" and plaese let the peaceful players play in peace ...
what biom would be the best to got a nice peaceful start?
Okay - then lets start there in some hours
Each biome has a environmental danger. Forests have damaging hail. Swamps have a lot of water to wade thru that make your character wet and may make you sick. Deserts have an overheating issue. (Maybe the desert does other things, I didn't get to one)
Your umbrella will keep the rain, hail and sun-overheat off of you.
As far as I could see, the creature danger is based on the Major card played during realm creation. Play a <biome>/Abeyance card combo and the creature danger should be relatively the same. Which is to say low. That's the purpose of an Abeyance card.