Nightingale

Nightingale

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DrwHem Mar 17, 2024 @ 9:31am
mystic vs dauntless gear stats?
for just a basic item..what are the stat differences between the mystic and dauntless items?
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Showing 1-5 of 5 comments
Deverti Mar 17, 2024 @ 9:59am 
https://nightingale-labs.com/nightingale/items/

you can easily find and compare anything on here. the site isnt ideal but basic item stats are all on there.

dauntless are better tho.
subwaybananas Mar 17, 2024 @ 12:35pm 
dauntless for combat, mystic for tools (for better magic, like oberon´s bounty)
and in case of clothings, i would prefer the druidic (melee), be aware there are two different boundles, one with skirt one with jacket.
Hermetic is more magic based and a little bit more distance damage, but the different aren´t big. For magic the majority of magic power is on your weapon/tool. And the distance damage is 5% base on druidic vs. 10% base on hermetic and there is no fibre for distance damage.
Last edited by subwaybananas; Mar 17, 2024 @ 12:36pm
william_es Mar 17, 2024 @ 1:30pm 
Originally posted by subwaybananas:
damage is 5% base on druidic vs. 10% base on hermetic and there is no fibre for distance damage.

Yes, but the druidic clothing seems to have more buttons and buckles. There are several metals that boost ranged damage, like pursuit and einaidia which can be made into the buttons, buckles, etc. So I think druidic has the edge there. The hermetic clothing have very few metal parts to them.
Last edited by william_es; Mar 17, 2024 @ 1:30pm
subwaybananas Mar 17, 2024 @ 2:26pm 
Originally posted by william_es:
Originally posted by subwaybananas:
damage is 5% base on druidic vs. 10% base on hermetic and there is no fibre for distance damage.

Yes, but the druidic clothing seems to have more buttons and buckles. There are several metals that boost ranged damage, like pursuit and einaidia which can be made into the buttons, buckles, etc. So I think druidic has the edge there. The hermetic clothing have very few metal parts to them.
haven´t made the hermetic, but there isn´t enough both of them to compensat this different without ingot exploit. You need 100% more range damage from metal items on head and gloves to get the gap.
DrwHem Mar 17, 2024 @ 5:36pm 
well i just made some druid gloves out of jana hide and tier 4 swamp mats and they are annoyingly worse than my calcularian gloves. the calc gives 27% ranged and melee damage at rare level compared to the druid gloves 13% ranged and 40.5% melee.
im going for a ranged build so does that mean ill just always have a low gear score?? seems kind of dumb to force us into "magic" which is basically melee...or melee.
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Date Posted: Mar 17, 2024 @ 9:31am
Posts: 5