Nightingale

Nightingale

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GrailQuest Mar 14, 2024 @ 8:36pm
Nightingale's Pale versus Ghostwire's Fog -- starting to sound very similar
Inspired by Ghostwire: Tokyo maybe?
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Showing 1-10 of 10 comments
umop-apisdn Mar 15, 2024 @ 3:43am 
Or Enshrouded's fog, or Silent Hill's fog, or Stephen King's "The Mist", or...

But sure, Ghostwire: Tokyo pioneered the concept.
Last edited by umop-apisdn; Mar 15, 2024 @ 3:43am
Gortuk Mar 15, 2024 @ 5:00am 
Originally posted by umop-apisdn:
Or Enshrouded's fog, or Silent Hill's fog, or Stephen King's "The Mist", or...

But sure, Ghostwire: Tokyo pioneered the concept.
Or Toilet's "The Stench"
Artemis Mar 15, 2024 @ 7:05am 
It's more than likely tied to the games mythology, which is Fae/Fairy mythology that has been around longer than computers have existed lol. Alot of mythology has references to people being led away in the fog, or lured away and getting lost. Pixies specifically (one of the types of fae) are known for the ability to control the weather and use it trap victims, pixies revel in terror created by the disorientation of the mist. Not the only reason, the fae love mischief or feel the need to dole out punishment.

In the game nobody knows for sure what happened to the people on Earth because nobody who has entered has come back, and Puck talking about the awakening of the winter court who has enmity with Humans, is safe to assume there is a link.

Regardless not really a copy of Ghostwire lol.
Stelar Seven Mar 15, 2024 @ 8:13am 
Or, and bear with me, it could be a reference to the early factories in Europe in places like London where the waste gasses would roll back into the city at night and literally kill people.
william_es Mar 15, 2024 @ 10:29am 
Originally posted by Artemis:
It's more than likely tied to the games mythology, which is Fae/Fairy mythology that has been around longer than computers have existed lol. Alot of mythology has references to people being led away in the fog,


There are lots of fae stories of people being led into the mist by fae, and then getting lost. When the mist fades, they find themselves back in "reality", but extraordinary amounts of time have passed.... like 50-100 years. They're often recognized by the village elder as the guy that went missing X years in the past. Said village elder was a little kid when they went missing. Very common thread in a lot of fae stuff.
GrailQuest Mar 15, 2024 @ 2:36pm 
Originally posted by Artemis:
Regardless not really a copy of Ghostwire lol.

I feel the most copy-cat traits are:
- it appeared suddenly over a large area
- people get swallowed up and vanish

So yeah, I feel it is very strongly a copy of Ghoistwire Tokyo's fog.
Last edited by GrailQuest; Mar 15, 2024 @ 2:37pm
Stelar Seven Mar 15, 2024 @ 3:29pm 
Originally posted by GrailQuest:
Originally posted by Artemis:
Regardless not really a copy of Ghostwire lol.

I feel the most copy-cat traits are:
- it appeared suddenly over a large area
- people get swallowed up and vanish

So yeah, I feel it is very strongly a copy of Ghoistwire Tokyo's fog.

You realize you are describing literally every fog in fiction that makes people or things dissappear right?
Artemis Mar 15, 2024 @ 7:03pm 
Originally posted by Stelar Seven:
Originally posted by GrailQuest:

I feel the most copy-cat traits are:
- it appeared suddenly over a large area
- people get swallowed up and vanish

So yeah, I feel it is very strongly a copy of Ghoistwire Tokyo's fog.

You realize you are describing literally every fog in fiction that makes people or things dissappear right?

You realize it's very well established mythology right?
umop-apisdn Mar 15, 2024 @ 8:41pm 
Originally posted by Artemis:
Originally posted by Stelar Seven:

You realize you are describing literally every fog in fiction that makes people or things dissappear right?

You realize it's very well established mythology right?

Yeah, that's kinda the point. The OP was saying this game is copying another game, and everyone else is chiming in with how the concept being described is literally as old as storytelling; "thousands of years" is an understatement.
Exanimus Sativa Mar 15, 2024 @ 9:30pm 
this looks like a case of someone who has only ever played games and only remembers games so everything comes from those games...not going to get into how old fog mythologies are, or how widespread they are throughout history and cultures, others have done that. just want to point out to the OP that everything in games came from other sources, they are not the creators of anything they are a the current culmination of the history of humans looking for and creating entertainment and like all entertainment they build on what came before.

not being able to see what's around you is ALWAYS a great scare tactic whether it's because of no light, fog, smoke or something over your eyes so of course it's used in games as a mechanic in various forms even to the point that some of those elements in games are literally called sight blockers.
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Date Posted: Mar 14, 2024 @ 8:36pm
Posts: 10