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Other than that, just what I have on my back and toolbar. I stopped sleeping, not sure it's totally necessary if you bring good food. If I feel I need it, there are beds around. Just plop down a camp fire and throw a pepys box in a central area.
That's sort of what I settled into. Might change in the future.
I'm about to start a new randomized realm for the first time, so I'm wondering if every realm generates one.
I totes agree with my friend Necko <3 I usually only bring good food, ammo, and a synchronous lotus.
The Loadstar is used to mark my progress when I want to return to base and pick up where I left off exploring.
I keep a variety of items in the Pepys - bricks and such for simple desert buildings, mats for further Loadstars and a transmuter, spare food, ammo and more potions (companions are guzzlers), a few materials to make "build for the survivor" tasks more convenient, and so on. The loadout varies by the purpose of the outing, and usually I keep a quarter of its slots free in case my companion's pack gets filled (Pack Rat Syndrome).
It's the RV approach more than living off the land like Necko does; what's "right" is down to your style of play.
True; although I only ever seem to loot engraved ingots/carved stone/wire when I don't need them and crafting from scratch can take ages in the wild, so I tend to carry enough for a lodestar and a pepys box so I can drop them down if suddenly I need to end a session.
Sleeping is still useful if you don't feel like the faff of random Bound swarms while trying to get somewhere; however, I agree it feels very optional now.
I slightly miss the days when sleep was a separate meter; making a hasty camp on the edge of unexplored territory as night fell so I'd be fresh for the morning, exploring on through Bound-infested forests fuelled by pots of coffee, or losing half the daylight to exhaustion.