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Time will tell.
But I gave mine a pickaxe and she (Leila) diligently mines and collects stones and ore that are generally not so important as decorative elements, so that is fine for me. Also in a more relaxed way than this speedcutting of trees ;)
So my follower is not ignoring anything here. I can understand that this is frustrating.
She also carries a lot of stuff (unlimited carry weight I guess). I just have to take the more precious loot back before we get home to the crafting stations where she may use it without my consent. But she stores all stone and ores in her little basket (with the little survivors box checked) in an exemplary manner. She is also a big fighter and has even revived me some times - and vice versa. Playing solo that is a crucial bonus. And she would not trap me anywhere because she has no collsion with the player model. That's really positive.
Although the communication is very basic, the cooperation is surprisingly nice - after I made her a stone mason. So I am glad to have my Leila around :)
Of course more options to communicate would be nice, it is EA, so I have high hopes!
When you give them a different tool, be sure to equip it for them or they won't use it.
A bit of work? I hope you are joking. There is literally ZERO interaction with your companions. We need at least basic controls - stop, move here, attack/harvest target. Then we need attack/harvest radius, turn on/off harvesting, passive/defense/aggressive modes etc.
Play Conan Exiles, mate, you will see what is interaction with your companions mean.
This axepick...
I was setting up my new farm in a Forest Herb realm and while placing the plant boxes she could not stop running back and forth in front of me and everywhere I tried to place them. I swear if she could talk she'd be giggling like a child and yelling "Look at me Look at me!!!" over and over again.