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One has a side entrence but mobs on the way to the top are bit strong?
Ya, I don't get it either. Says something about unlocking hope, no idea what that means.
Yes, I figured that. But the game gives no indication that you are on the right track if you do find them and "harvest" them. You get nothing from doing it. This game seems to not understand basic game design. Missions need to have rewards. The reward can't simply be that you finished the mission. Where is the motivation? I feel none.
You being an unmotivated person has nothing to do with the games design lmao. Modern day hand holding has rotted your brain
Need to progress the main quest to the point of "Unlock the Astrolabe". So find the guy in the antiquarian forest and complete his quests first. Need to unlock the Astrolabe before you can enter the other points of interest as well. Seems to be locked to quest progression.
edit: Recommend upgrading all armor/weapons to tier 1 before doing the Astrolabe. Especially if you are doing hard difficulty and playing solo. Might want to upgrade your follower too so he doesn't instantly die.
Ya, could be brain rot, I am old and a bit bored of games like this. Still, the game should motivate you and be fun to play. This one is interesting too look at, but is lacking in the other two main departments that make people want to play a game.
We aren't being paid to play this game, just the opposite. It is the game that needs to provide something interesting, fun, and motivating. Not the other way around.