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able to screenshot ping or something?
If they're properly cached, and you're actually right about how the game works, that would be pleasant news.
Nightingale’s multiplayer functionality operates on a server-based architecture, not P2P. You sir, are fake news.
i saw a review that the servers are in merica, so if you are in merica, then you are fine.
You may want to reserve judgement. There are a lot of angry people who might be exaggerating things, but there are also a dedicated handful of people saying the most ridiculous stuff to defend this company's decisions. So Idk.
Servers are Canadian based so yes, basically in merica.
Three sources for how the multiplayer functions, clearly showing how its not P2P. For those that don't know, P2P would mean it would functions tremendously worse for what they intended to accomplish.
https://dotesports.com/nightingale/news/how-to-play-co-op-multiplayer-in-nightingale
https://www.dexerto.com/gaming/nightingale-multiplayer-co-op-modes-2512353/
https://www.pcinvasion.com/how-to-make-a-dedicated-server-in-nightingale/
There is a significant chance OP is full of it. Just so you know. But there's always that 2 hour return window in that case, I suppose...
action reaction seems fine, if a death animation or a wall forming are delayed mildly i don't much care
no one mentioned anything in reviews about the server issues ... well, rarely, but it was sitting at very positive, so I thought it was just people playing on a network or something and forgot their port forwarding or it was the antivirus or whatnot.
well ... there was server issues ... isnta refund ... 3 days later it's mixed review and all these server issues reviews came in lol.